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  • Mechanism: Push Your Luck
  • Mechanism: Storytelling
  • Category: Civilization
  • Category: Negotiation
Mythwind
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Mythwind

£73.91 £86.95
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Mythwind is a cooperative & solo "cozy" board game with unique characters, magical sprites, engaging story and an unending adventure.

During the game, the characters are working together to establish and build a new town in the magical Mythwind Valley. They work to achieve various goals by constructing buildings within the town, adventuring throughout the region, navigating relationships with the mysterious sprites who inhabit the valley, and developing their character-specific professions.

Availability: In stock
Wolves
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Wolves

£32.97 £54.95
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Wolves is a semi-cooperative board game for 3-6 players. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you\'ve gathered and grown, which will dwindle as you head toward winter.

Availability: In stock
Werewolves Big Box
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Werewolves Big Box

£14.96 £19.95
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In the Werewolves Big Box, you’ll find that the night is filled with lurking creatures who have come to make mischief: not only must you keep watch for werewolves, but also vampires! Can the villagers unmask the monsters hiding in their midst, and banish them all before the final victim falls?

Availability: In stock
Werewolves: Night of the...
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Werewolves: Night of the Vampires

£12.36 £15.45
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Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. 

Availability: In stock
Above and Below
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Above and Below

£38.46 £49.95
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Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they\'ve been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers?

Availability: Last items in stock
Ultimate Werewolf
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Ultimate Werewolf

£12.15 £20.95
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16th Century: Suddenly the peaceful country life is over for the inhabitants, because there are some unfriendly werewolves hiding in the small village. The werewolves are slowly spreading and a real danger for all the humans, who live there. Can you rescue the complete village with the other loyal citizens before it is destroyed?

Availability: In stock
Mythwind: Magical Miniatures
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Mythwind: Magical Miniatures

£20.36 £23.95
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Mythwind is a cooperative game in which each player controls a unique character with a distinct role, and features a solo mode.

The Magical Miniatures expansion includes a detailed miniature of each of the magical sprites that inhabit Mythwind Valley

Availability: Out of Stock
Mythwind: Friends and Family
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Mythwind: Friends and Family

£23.76 £27.95
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Expand your games of Mythwind with this cozy expansion! The Friends & Family expansion introduces you to the varied townsfolk of the grown village in Mythwind. Complete quests, discover town secrets and even get married!

Availability: Out of Stock
Mythwind: Winds Of Magic
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Mythwind: Winds Of Magic

£11.86 £13.95
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The Winds of Magic expansion adds more ways to interact with the weather deck in Mythwind. You will find this interaction present in the new buildings, event cards and adventure cards.

The self-contained stories in the event and adventure cards seamlessly integrate with their respective decks. In addition, five new buildings can now be constructed, some of them providing a new type of action not included in the core box.

Availability: Out of Stock
Mythwind: Expanded Horizons
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Mythwind: Expanded Horizons

£28.86 £33.95
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The Expanded Horizons expansion adds a 5th player option for Mythwind through a new character. The Innkeeper focuses on bringing many patrons to her establishment to feed and entertain day after day. In addition to new adventures and goals to work through, a unique story with some history of the valley is provided that seamlessly integrates with the event deck. Five new buildings can now be constructed, providing a new type of action to benefit players as they expand their town.

Availability: Out of Stock

Kingdom Legacy: Feudal Kingdom - Adventures

£7.95
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This is an expansion for Kingdom Legacy: Feudal Kingdom.

It offers 3 rounds of play, and 29 new cards to explore by embarking on adventures. It will take at least 10 rounds to explore all of them, so the contents of this expansion will overlap with future expansions played, so it is recommended to play this as one of your first 5 expansions.

To play, you need to perform a purge 10 and purge 1 permanent card.

Availability: Out of Stock

Kingdom Legacy: Merchants

£7.95
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This is an expansion for Kingdom Legacy.

It offers 4 rounds of play, and 26 new cards, most of which you need to purchase from the merchants. But beware, each merchant is only available for 1 round, and once they leave, their offers are lost forever. Most of the 4 rounds of this expansion will be spent gathering the resources needed to purchase cards from the merchants. To actually use and develop those cards, you need to play further expansions, such as the built-in expansions of the base game.

Availability: Out of Stock

Kingdom Legacy: Feudal Kingdom

£14.95
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You’ve claimed the land. Now let’s get to work, there is a kingdom to build...

Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.

Availability: Out of Stock
John Company: Second Edition
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John Company: Second Edition

£93.46 £109.95
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In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

Availability: Out of Stock