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Mythwind: Winds Of Magic

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£13.95
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The Winds of Magic expansion adds more ways to interact with the weather deck in Mythwind. You will find this interaction present in the new buildings, event cards and adventure cards.

The self-contained stories in the event and adventure cards seamlessly integrate with their respective decks. In addition, five new buildings can now be constructed, some of them providing a new type of action not included in the core box.

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The Winds of Magic expansion adds more ways to interact with the weather deck in Mythwind. You will find this interaction present in the new buildings, event cards and adventure cards.

The self-contained stories in the event and adventure cards seamlessly integrate with their respective decks. In addition, five new buildings can now be constructed, some of them providing a new type of action not included in the core box.

Components:

  • 7 new Goal Cards
  • 10 new Event Cards
  • 10 new Adventure Cards
  • 5 new Building Cards
  • 2 alternative Season Tiles

(The Winds of Magics expansion was used as the fulfillment mechanism for many of the Stretch Goals from the original Kickstarter Campaign.)

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Data sheet

Minimum players
1
Maximum players
4
Average game length
60 min
Minimum age
13
Easy Transport
No
Language
English
Difficulty level
Advanced
Mechanism
Cooperative Game
Role Playing
Scenario / Mission / Campaign Game
Solo / Solitaire Game
Storytelling
Tech Trees / Tech Tracks
Variable Player Powers
Worker Placement
Worker Placement with Dice Workers
Category
Adventure
City Building
Civilization
Fantasy
Farming
Mythology

Specific References

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