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  • Minimum age: 12
  • Mechanism: Auction/Bidding
  • Mechanism: Turn Order: Role Order
  • Category: Bluffing
  • Category: Civilization
Dune: Adventures in the...
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Dune: Adventures in the Imperium - Player's Journal

£14.36 £17.95
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Even as this thought flicked through her mind, she was bending to seek out the hidden message. It had to be there. The visible note contained the code phrase every Bene Gesserit not bound by a School Injunction was required to give another Bene Gesserit when conditions demanded it: "On that path lies danger."

Availability: Last items in stock
Dune Game Mat
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Dune Game Mat

£25.46 £29.95
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Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.

Availability: Last items in stock
Phoenicia
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Phoenicia

£29.97 £49.95
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Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state.

Availability: In stock
Assyria
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Assyria

£35.97 £59.95
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2000 BC. A new empire is about to emerge in the north of Mesopotamia.

Nomadic tribes gather under the leadership of Assur, a city-state dedicated to the cult of the powerful mountain god.

Availability: Out of Stock
Race for the Galaxy
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Race for the Galaxy

£30.36 £37.95
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Race for the Galaxy

In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.

Availability: Out of Stock