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Gaia Project: The Lost Fleet Expansion
There will be four new factions: Darkanians, Mowyed, Space Giants, Tinkeroids, corresponding to 2 new planet types: proto planets and asteroids
The new layout of the map will feature holes where the ships of the lost fleet and some new planet types will be placed
There will be new smaller sector tiles (edge sectors)
Ships of the lost fleet allow access to new action spaces and technolgies to be found on the new board, aswell as special federation tokens and artifacts, no standard Q.I.C. actions anymore, Q.I.C. actions only available on ships
Carnegie: Departments and Donations Expansion
This expansion includes four modules
Carnegie
Andrew Carnegie was a major player in the United States\' steel industry. He was not just one of the richest men in the world; he was also a philanthropist and supporter of social causes. Who can become his equal?
Gaia Project
"Explore the galaxy and lead your faction to victory in this thrilling follow-up to Terra Mystica! Terraform neighbouring planets to suit your faction, each of which boasts special skills and abilities in this highly replayable strategy game."
Maracaibo
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Terra Mystica
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance.