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Star Realms: Rise of Empire - Infinite Replay Kit
This expansion set allows you to play Rise of Empire WITHOUT using stickers. It also enables you to reset your Rise of Empire campaign over and over and play through as many times as you like!
This expansion set includes a total of 180 cards.
Star Realms: Rise of Empire
Star Realms: Rise of Empire is a new standalone pre-quel to the popular Star Realm series game with 141 cards, and a 12-game legacy scenario campaign. Rise of Empire introduces three brand new factions: the Consortium, the Scavengers, and the Kingdom. Rise of Empire will take players on an epic adventure over the course of 12 scenarios where players will permanently alter the market deck cards while tracking their battle wins and losses. Players will compete to achieve various objectives, earning them Campaign Victory Points and unlocking the secrets of the worlds around them. Rise of Empire can be played stand-alone or combined with all previous Star Realms content after you’ve finished the campaign.
Slay the Spire: The Board Game
Slay the Spire: The Board Game is a co-operative deck-building adventure. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and finally become strong enough to slay the Spire!
Summoner Wars (Second Edition): Chosen Grove Faction Deck
Surrender to the cyclical ways of Nature with the Chosen Grove! A summoning stone has gifted sentience to the most legendary tree in Itharia. Now, the inscrutable Eldiri Nimid bestows the powers of the natural world upon its adherents. Master the ebb and flow of magical energy, letting your warriors embrace the true potential of symbiosis!
Castle Panic (2nd Edition) - The Dark Titan
The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he\'s bringing new enemies that will test players like never before.
Adventure Party Game: Signature Series
The Signature Series expansion delivers 24 exciting new adventure scenarios penned by some of your favorite role-playing celebrities.
Can you sweet talk a troll? Are you ready to battle the demon of sleep? Will you be able to retrieve your magic items by chasing down an interdimensional thief? Don’t worry, even if you roll a “1,” it isn’t a failure - it’s just hilarious!
Featuring the talents of Todd Stashwick, Luke Gygax, Jason Charles Miller, Elisa Teague, Tommy Gofton, Vince Caso, Devin Wilson, Karington Hess and more!
Adventure Party Game: The Role-Playing Party Game
Adventure Party delivers a robust role-playing experience that can be enjoyed within 2 minutes of explanation. In this cooperative guessing game, 3-6 players take the roles of adventurers in a classic fantasy role-playing world, facing monsters and attempting heroic deeds.
Earthborne Rangers: Card Doubler
This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both deck building and deck modification.
Mystery House: Adventures in a Box
A new way to experience the thrill of an escape room directly at your home, a perfect mix of tradiction and technology. Get involved in this new 3D experience! You and your buddies will enter the House and will be thrown into an incredible adventure. Will you be able to free yourself and solve the mystery that lies behind your journeys?
Summoner Wars (Second Edition): Deepwood Groaks Faction Deck
From the waterlogged forests comes the witch-frog, Hekateia and her Deepwood Groaks. Brew your foul potions and toss them to your warriors as needed, so that they might cheat your foes of any advantage. Enhance your maneuverability and strength, or poison the enemy and watch them wither before your amphibian superiority!
Summoner Wars (Second Edition): Crimson Order Faction Deck
Embrace entropy with the ever-hungry Crimson Order. Baron Daemar and his children know that death and decay will lay claim to aught. They feast upon those who oppose them, then grant unlife with their vampiric blood. Frustrate your foe with an enemy that grinds their forces down, all while healing their own!
Summoner Wars (Second Edition): Mountain Vargath Faction Deck
Bring the uncaring harshness of the mountain to the battlefield! General Sunderved and his army of goat-folk apply brute force to every problem, smashing, ramming, and shoving any who get in their way. Reshape the battlefield as you see fit, then dominate it with the Mountain Vargath!
EXiT: Kids - Riddles in Monsterville
Cookie monsters are everywhere, and they are very hungry! They have stolen ten cookie tins from your neighborhood and taken them to their monster land.
Bravely follow them home in Exit: The Game – Kids: Riddles in Monsterville. Once there, they\'ll pose you tricky riddles to help you get the cookie tins back! This game can be played multiple times.
EXiT: The Hunt Through Amsterdam
A letter with a clue to a lost painting by Vincent van Gogh turns up. The team must hurry to solve the riddle as you are followed through the streets and canals of Amsterdam...
Exit: The Game – The Hunt Through Amsterdam is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it\'s marketed as a single-use game.
Cosmoctopus
Welcome, devotees! The celestial gaze of the Great Inky One falls upon you; do you have what it takes to be the most dedicated follower?
Sub Terra II: Arima's Light Expansion
The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
Unmatched Adventures: Tales to Amaze
Unmatched Adventures: Tales to Amaze, which is themed around the pulp adventures, tall tales, and local legends of the mid-20th century, gives you a whole new way to play Unmatched.
Forbidden Jungle
In Forbidden Jungle, your team has crash-landed on a mysterious jungle planet, and you need to work together to survive. Search the ruins of an abandoned outpost for an elusive escape portal, all while fending off an ever-growing horde of venomous creatures and an escalating chain of collapsing locations. Shift tiles to power up the portal and live to see another day!
Summoner Wars (Second Edition): Swamp Orcs Faction Deck
The lowly followers of Mugglug will not hesitate to sacrifice everything to boost the strength and staying power of their betters! Feed your vitality to Mugglug, and bear witness as she becomes an unstoppable juggernaut in battle!
Maul Peak
BILLOWING SMOKE FROM THE NORTH - As battles wage through Skulk Hollow, a thick, dark, haze appears around Maul Peak. The smell of war wafts down through the valley as clouds of wrath engulf towns and villages. As fate spreads the smoke far and wide, destruction follows. A foxen scout, their fastest, is hastily dispatched to learn more...
Skytear: Winterdeep
Winterdeep is an advanced expansion that helps you mix blue and green heroes together in the same team. Winterdeep is recommended to players already owning the Taulot and Liothan faction expansions.
Aventuria: Curse of Borbarad
Eleven brave heroes set out to infiltrate Borabarad’s tower and break his curse, but now they are all dead... All except you! As the lone survivor, you must now face the dangers of the tower alone and complete the mission!
Aventuria: Operation Rietholtz Team Challange
Operation Rietholtz Team Challenge
A Cooperative Game for 1 to 20 players age 14 and up.
Play time: 90-180 min
To play this game, you also need the Aventuria Basic Box.
The game materials in this box allow you to host the cooperative Team
Challenge “Operation Rietholtz” for up to 20 players.
Dune: Adventures in the Imperium - Player's Journal
Even as this thought flicked through her mind, she was bending to seek out the hidden message. It had to be there. The visible note contained the code phrase every Bene Gesserit not bound by a School Injunction was required to give another Bene Gesserit when conditions demanded it: "On that path lies danger."