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Earthborne Rangers: Card Doubler
This reusable deck box contains an additional set of the 282 Ranger cards found in the Earthborne Rangers base game. It doubles the available options for groups who want to greatly increase their freedom in both deck building and deck modification.
Escape Plan
Escape Plan
After a successful bank heist, you and your fellow thieves are laying low and enjoying the good life. Most of the cash has been hidden away, and the rest has been invested in businesses throughout the city. Everything is going according to plan until the police get a breakthrough in their investigation. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.
Dune: Adventures in the Imperium - Player's Journal
Even as this thought flicked through her mind, she was bending to seek out the hidden message. It had to be there. The visible note contained the code phrase every Bene Gesserit not bound by a School Injunction was required to give another Bene Gesserit when conditions demanded it: "On that path lies danger."
The Great Wall: Playmat
A rubber playmat for The Great Wall, replacing the board.
The Great Wall: Stretch Goals
This was the additional stretch goal content given to Kickstarter backers in a separate box.
The Great Wall: Iron Dragon Blister
Employ crafty engineers to build ingenious, death-bringing machines, and to raise towers with slots for them!
The Great Wall: Ancient Beasts
4 of the new Advisors are based on mythical beasts and come along with meeples/miniatures, depicting statues of these fantastic creatures. Player, who buys one of them, may place the miniature in a dedicated place on the board to gain new, powerful benefits. The location it will be placed is crucial, so it\'s essential to plan it right!
Werewolves: Night of the Vampires
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose.
Etherfields: Stretch Goals – Harpy & She-Wolf Campaigns
The Harpy Campaign adds 30+ hours of game play and exploration and the Harpy miniature.
Etherfields: Sphinx Campaign
The Sphinx is one of the oldest cults and a symbol of wisdom and mystery. Since ancient times, this magnificent creature was a guardian of secret knowledge. In this campaign you will be on a quest to discover a deeply hidden mystery that will bring a revolution to the world ruled under the Sphinx entity... What will it be...? What answers will you need to find...?
Etherfields: Creatures of Etherfields
Twenty two beautiful and unique sculpts including representation of all of the creatures you can encounter during your adventures.
Etherfields: Alternative Creatures of Etherfields
Etherfields: Creatures of Etherfields 2
Etherfields: Alternative Advanced Heroes
Alternative advanced heroes miniatures (4 Core Box Advanced heroes + Advanced Reaper)
Diplomacy
A game of negotiation, cunning, and deceit. Through making deals and forming alliances, you\'ll expand your empire over pre-World War I Europe. You\'ll have to watch your back as you make and break deals, un-hatch traitorous plots, negotiate, and outwit others to gain dominance of the continent.
This is the 2022 edition
Earthborne Rangers
"Earthborne Rangers is a customizable, co-operative card game set in the wilderness of the far future. You take on the role of a Ranger, a protector of the mountain valley you call home: a vast wilderness transformed by monumental feats of science and technology devised to save the Earth from destruction long ago."
The Great Wall: Upgraded Resources
A set of 150 realistic resource tokens (50 each of gold, wood and stone), meant to replace the wooden tokens that are included in the game.
Etherfields
Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters.
Betrayal at House on the Hill - 3rd Edition
The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the role of one of those explorers. The Betrayal at House on the Hill 3rd Edition cooperative board game includes 50 chilling haunts and dozens of danger-filled rooms that will terrify even the strongest among you. At first you\'ll work together, but beware…one explorer will betray the others and then the haunt begins.
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.