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War of the Ring: The Card Game - Free Peoples Card Box and Sleeves
War of the Ring: Second Edition – Card Box and Sleeves (Witch-King Version)
War of the Ring: The Card Game - Free Peoples Custom Sleeves
War of the Ring The Card Game - 60 Free Peoples Custom Sleeves (63 x 88 mm) are a new accessory for our new War of the Ring - The Card Game, and they feature the wonderful art created for the Free Peoples cards.
War of the Ring: The Card Game - Free Peoples Card Box and Sleeves
War of the Ring The Card Game - Free Peoples Card Box and Sleeves is the new addition to our new War of the Ring - The Card Game, and it features wonderful art created for the Free Peoples cards, including the Free Peoples logo by Francesco Mattioli, the iconic "Doors of Durin" art by John Howe, and the “Phial of Galadriel” illustration by Domenico Cava.
War of the Ring: Second Edition – Card Box and Sleeves (Witch-King Version)
This new addition to our popular War of the Ring™ Card Box series features a new character art, with an impressive portrait of the Witch-king of Angmar and the symbol of the Shadow Armies.
Above and Below
Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they\'ve been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers?
Golem
It is Prague, 1584. In the dark attic of the Synagogue, Rabbi Loew walks nervously. Piles of books on a desk, gold melting in the cauldron, and a mass of clay shaped into human form. “Now the last step,” exclaims the Rabbi, “because only with a true word will you come to life!” As the word “Truth” is engraved on the clay giant’s forehead and the word “God” is put into its mouth, a great silence descends upon the room. The eyes open, illuminated by a sinister light, and stare at the Rabbi’s gaze, waiting for its first order.
The Red Dragon Inn: Smorgasbox
Roxana, the Adventurous Chef headlines the latest expansion to The Red Dragon Inn series of games. Bring this slicing and dicing elf to the party for some wining and dining fun as you fight, drink, gamble and eat your way to victory! Be the last adventurer standing at the end of the night and claim victory!
The Red Dragon Inn: Allies - Ohava vs Murgath
One is a senior grand cleric in the service of the Great Divines (the good Gods), and the other is a brash, self-absorbed, ruthless warlord who literally cannot put down his blessed blade. The two clash in the next set to join the infamous party at our beloved tavern.
Dead Men Tell No Tales
Skelit’s Revenge. The most feared ship on the high seas… you’ve finally overtaken it. Captain Fromm and his skeleton crew have amassed a massive treasure, and now is your chance to board and plunder it all! A cooperative game where players take on the role of a pirate crew, boarding Skelit’s Revenge for one purpose: treasure. Battle the crew, the raging inferno, and your own fatigue as you fight to stay alive. Do you and your crew have what it takes to make off with the loot and live to tell the story? Or are you going down with the ship in Dead Men Tell No Tales?
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind
Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicles by Patrick Rothfuss. This expansion and others to follow, adds new challenges, new destinies, and mechanisms unique to the author\'s world to the base game.
Call to Adventure
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 2-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries.
Paladin Vs Siren - Mage Wars: Arena
To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
War of the Ring: Kings of Middle-Earth
Years before the War of the Ring, the Dark Lord Sauron tried to bend the will of the kings and rulers of the Free Peoples with subtle machinations. His goal was to turn them into powerless puppets, or at least to weaken them in preparation of his plans for conquest. When the war came, they fought the Dark Lord valiantly, but for some of them the weakness that Sauron nurtured proved almost fatal.
[DAMAGED] Golem
For more information, please read the product description
It is Prague, 1584. In the dark attic of the Synagogue, Rabbi Loew walks nervously. Piles of books on a desk, gold melting in the cauldron, and a mass of clay shaped into human form. “Now the last step,” exclaims the Rabbi, “because only with a true word will you come to life!” As the word “Truth” is engraved on the clay giant’s forehead and the word “God” is put into its mouth, a great silence descends upon the room. The eyes open, illuminated by a sinister light, and stare at the Rabbi’s gaze, waiting for its first order.
War of the Ring: The Card Game - Shadow Custom Sleeves
Each pack contains 60 custom card protector sleeves for the Free Peoples faction cards, with the customized illustration used for the Free Peoples card back. Fitting cards in 63 x 88 mm format, they can also be used as art sleeves for other games using cards of this size.
War of the Ring: Deluxe Game Mat
A giant neoprene playing mat (laser cut, 128 x 88 cm size) with an enlarged playing area, for easier gameplay, printed on high-quality, foldable material. This beautiful mat features the amazing John Howe’s depiction of Middle-earth created exclusively for War of the Ring.
War of the Ring: The Card Game
In War of the Ring - The Card Game, up to 4 players compete in two teams, the Shadow against the Free Peoples, each player using a specific and different card deck representing the strengths and weaknesses of the different factions involved in the war.
Northgard: Uncharted Lands
Brave Viking warrior; you are embarking upon a quest like no other. Optimise your actions and manage precious resources to eXplore, eXploit, eXpand, and eXterminate. Deploy your special powers for maximum strategic effect, and conquer Northgard! To the victor, the spoils!
Wonderland's War
The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come. Who will rule Wonderland?
War of the Ring - Second Edition
Immerse yourself in J.R.R. Tolkien\'s epic fantasy in this grand strategy board game! Fight a bitter military conflict between the Free Peoples of Middle-earth and the evil minions of Sauron while leading or hunting the Fellowship on their quest to Mount Doom. Play out events from the story - or ways it could have gone - with evocative Event and Character cards and forge the destiny of an age.
War of the Ring: Lords of Middle Earth
"Explore a variety of alternative timelines for the epic saga of Lord of the Rings in this expansion for War of the Ring! New and variant characters including Elrond, Smeagol, Gandalf and the Witch-King enter the game with new Action Dice, accessories, counters and rules."
Call to Adventure: The Stormlight Archive
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow.
Rise of the Necromancers
Are you evil? Maybe just a little?
Then unleash your most wretched forces and seize power! To become the Necromancer King, you have to master dark magic, raise an army of undead minions, explore festering dungeons, and research ancient artifacts and spells.