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Masters Of Crime: Rapture
White sandy beaches, the gentle sound of waves, and a well-functioning drug cartel: this is what the "Isla de Cubaidos" is known for — that, and its international superstar Dayana.
But for you, the Caribbean paradise could soon become hell because the secret drug network that you have built up on the island is threatened by a public scandal: Dayana has disappeared on the island without a trace. Can you find out what happened to her before the police search party arrives and inspects your island?
Masters Of Crime: Incognito
You are the top agent for undercover operations for the FBI, so it\'s no surprise that one morning you\'re called out of bed to infiltrate the maximum security Brooklyn prison incognito.
Your task: Find out who killed Liam O\'Reilly. The member of a notorious New York gang was willing to work with the cops and had to pay for it with his life — but who is behind the murder? To find out, you go deep into the abyss of the American prison system.
Quest
In Quest, all will show their true colors as Good and Evil struggle for the future of civilization. Hidden amongst King Arthur’s loyal servants are Mordred’s unscrupulous minions. These forces of Evil are few in number, but if they go unknown, they can sabotage Arthur’s great quests.
Cult of the Deep
A hidden role dice game for 4-8 players and a play time of 45-60 minutes. You are a cultist trying to establish your faction’s rise to power.
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players.
Human Punishment: The Beginning - Deluxe Upgrade
This Multilingual Deluxe Upgrade is a « quality of life » addon for Human Punishment : The Beginning. Replace the Core Tokens with gorgeous metal core poker chips.
Clash of Cultures: Monumental Edition
Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.
Rome & Roll
Rome & Roll
Rome & Roll is a heavy roll-and-write board game by Dávid Turczi and Nick Shaw in which 1-4 players compete to craft an empire. Draft from a pool of custom dice to collect resources, construct the town, and organize armies. Political alliances, the colonies, and even the Gods all have a part to play. Imperii Gloria!
Atlas Expansion - Mare Nostrum
Once again the prophecies come to pass: the Atlanteans, lead by their King Atlas, are determined to assert their dominance on the Mediterranean Sea. Lured by the prospects of war, new heroes such as Chiron the Wise and Pegasus the Spirited appear. Their unique capabilities may curry the favor of the gods on your Empire.
Mare Nostrum: Empires
Play as one of five leaders of the Ancient World: Caesar of Rome, Hammurabi of Babylon, Cleopatra of Egypt, Pericles of Greece, and Hannibal of Carthage as you strive for Cultural, Military, or Commercial dominance of the Ancient World. Recruit Heroes and create Wonders, expand trade caravans, build cities to collect taxes, construct temples, and build the Pyramids to display your stature in this world and the next!
Undercover - Good Cop Bad Cop
The Undercover expansion to Good Cop Bad Cop® provides each player with an undercover assignment, offering new opportunities to hide Integrity cards and to take special actions. New Equipment cards will help you identify the sneakiest of Kingpins and eliminate even the most resilient Agent. Your Cover protects one of your Integrity cards from investigation and gives you a unique ability that only you can use. Hand out some guns as the Arms Dealer! Protect your teammates as the Bodyguard! Set your sights on your enemies with as the Sniper!
Unfathomable: From the Abyss
In From the Abyss, a new expansion for Unfathomable, the SS Atlantica and its journey to Boston are submerged in even deeper peril. New, horrifying monsters emerge from the depths of the Atlantic Ocean to assail the ship, and the waters of the ocean itself have grown violent enough to sweep the passengers overboard. New treacheries are here to sabotage the ship, and with the mythos deck doubling in size, fresh dangers will threaten the Atlantica at every turn.
Captain Sonar
Get on board a state-of-the-art submarine and team-up! Every role is important and the confrontation is merciless. Be organized and communicative! Because a Captain is nothing without his crew: the First Mate, the Radio Operator, and the Engineer!
Unfathomable
The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship’s chapel, signs of a strange ritual littered around the corpse. This voyage began like any other, but now it seems that the Atlantica may never reach its destination.