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Mare Nostrum: Empires

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Play as one of five leaders of the Ancient World: Caesar of Rome, Hammurabi of Babylon, Cleopatra of Egypt, Pericles of Greece, and Hannibal of Carthage as you strive for Cultural, Military, or Commercial dominance of the Ancient World. Recruit Heroes and create Wonders, expand trade caravans, build cities to collect taxes, construct temples, and build the Pyramids to display your stature in this world and the next!

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Play as one of five leaders of the Ancient World: Caesar of Rome, Hammurabi of Babylon, Cleopatra of Egypt, Pericles of Greece, and Hannibal of Carthage as you strive for Cultural, Military, or Commercial dominance of the Ancient World. Recruit Heroes and create Wonders, expand trade caravans, build cities to collect taxes, construct temples, and build the Pyramids to display your stature in this world and the next!

Academy Games and Asyncron Games are proud to introduce their newest game: Mare Nostrum - Empires. In it, you and up to four friends will attempt to lead your individual empires to greatness and glory.

The game board represents the Mediterranean Basin, separated into Provinces and Sea Zones. Each Province includes Resources, plus Caravan, Market, Temple and City development spaces.

Gather trade resources to build heroes and wonders to expand your economic power. Goods are gathered from caravans and Markets during Phase 1 and traded with other players in Phase 2 each turn. The Trade Leader establishes the structure of Trade each turn.

Heroes and wonders are recruited or built during Phase 3. Mare Nostrum includes a number of such Heroes and Wonders, each providing a specific benefit once recruited. In this phase the Cultural Leader chooses the order in which units are built!

In Phase 4 move your triremes and legions to influence neighboring provinces or attack your enemies. The military leader decides in what order players are able to move and attack!

Victory can be achieved in a number of ways:

  • Military - Controlling 4 Capital and/or Legendary Cities through expansion and army control,
  • Trade - developing and recruiting four Wonders and/or Heroes,
  • Culture - Building the Pyramids,
  • Leadership - claiming the titles of Trade Leader, Cultural Leader and Military Leader all at once!

Gather power and influence in Mare Nostrum and lead your Empire to greatness!

ACADEMYGAMES-174785

Data sheet

Minimum players
3
Maximum players
5
Average game length
120 min
Minimum age
14
Easy Transport
No
Language
English
Difficulty level
Medium
Mechanism
Area Movement
Dice Rolling
Trading
Variable Player Powers
Category
Ancient
Civilization
Economic
Mythology
Wargame

Specific References

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