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Invasion: Free State
INVASION: Free State is a competitive urban tactical combat board game for 2 to 4 players. In each mission, Alien and Resistance factions conduct combat against each other in a desolate district of Annapolis suburbs.
INVASION: Free State is inspired by such classic computer games as X-COM: UFO Defense and Laser Squad.
SIMULTANEOUS PROGRAMMING: Anticipate and outmaneuver your enemy
TEAM VS TEAM: Play with up to two players per side
COVER SYSTEM: Use them or die in the open
MODULAR BOARD: Each mission uses a randomized map every time
Join the fight for the Free State in 2020!
Carnegie: Departments and Donations Expansion
This expansion includes four modules
Escape Plan
Escape Plan
After a successful bank heist, you and your fellow thieves are laying low and enjoying the good life. Most of the cash has been hidden away, and the rest has been invested in businesses throughout the city. Everything is going according to plan until the police get a breakthrough in their investigation. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.
Andor: The Family Fantasy Game – Danger in the Shadows
In this expansion to the base game, a dangerous beast, the Shadow Wardrak, is up to mischief in the lands of Andor. Without hesitation you set off on a quest to rid him from the lands once and for all! But before you start this huge task there is still a lot to do.
Carnegie
Andrew Carnegie was a major player in the United States\' steel industry. He was not just one of the richest men in the world; he was also a philanthropist and supporter of social causes. Who can become his equal?
Santa Cruz 1797
A small card driven block game about the night battle of Santa Cruz de Tenerife in 1797.
Fabled: The Spirit Lands
The End of Times is coming. The Gods have ruled over the human and spirits worlds for æons, but soon the time will come for them to depart into oblivion. On the verge of the Universe facing its rebirth, the Gods will entrust its reigns to the worthiest among the sage brotherhoods of humans. The greatest contest has begun, one neither world has ever seen before!
Free Market: NYC
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
In this game, you will find yourself managing a group of people who work together in different assignments, aiming to grow their fortune according to your vision.
Stationfall
What is Stationfall? Well, imagine a dozen or so random humans, robots, and none-of-the-aboves, each with their own abilities, goals, and secret relationships, have been turned loose on a space station that is going to be incinerated upon its inevitable reentry into Earth\'s atmosphere. You are one of these characters, and the others are collaborators you have on hand ready to assist you in achieving your goals. But choose them wisely, as any one of them could secretly be another player waiting to betray you!
Dune: Adventures in the Imperium - Player's Journal
Even as this thought flicked through her mind, she was bending to seek out the hidden message. It had to be there. The visible note contained the code phrase every Bene Gesserit not bound by a School Injunction was required to give another Bene Gesserit when conditions demanded it: "On that path lies danger."
Hand To Hand Wombat
A social deduction game for people who aren’t into social deduction games”. Players are secretly assigned roles, either ‘Good Wombat’ or ‘Bad Wombat’ (wombats are known for their binary systems of morality), whereupon Good Wombats must construct towers together, while Bad Wombats try to disrupt the process.
Diplomacy
A game of negotiation, cunning, and deceit. Through making deals and forming alliances, you\'ll expand your empire over pre-World War I Europe. You\'ll have to watch your back as you make and break deals, un-hatch traitorous plots, negotiate, and outwit others to gain dominance of the continent.
This is the 2022 edition
Nemesis: Lockdown
Nemesis Lockdown builds on the tense, cinematic experience Nemesis is known for, adding even more opportunities for emergent, dramatic gameplay.
Teotihuacan: Expansion Period
Teotihuacan is expanding into an empire! The city is growing beyond its old borders, military expeditions project its influence all the way to the Yucatan Peninsula. Fighting men become settlers, new resources are discovered, and the wealth brought by obsidian draws in new discoveries.
Andor: The Family Fantasy Game
In this cooperative family role-playing game, each player chooses one of four powerful heroes: the magician, the warrior, the archer, or the dwarf. Your heroic journey begins with a mission to rescue some wolf cubs that are lost in a dangerous mine. But, before embarking on your search, your party must get past Mart, the bridge guard, by completing all of his tasks. Only then will he let your party cross his bridge and enter the mine.
Dobble
The smash-hit game of fast reactions and perception that anyone can learn in an instant! Over 1,000,000 copies sold
Power Grid: The First Sparks
Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.
As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.
Utopia
The king of Utopia has invited princes of the greatest civilizations of antiquity to come and live within the walls of his city, welcoming in doing so, the architectural wealth of their far-away cities.
Navegador
In the 15th century, the Portuguese Prince Henry the Navigator (Henrique o Navegador) summoned the best cartographers and navigators of his time and instructed them to explore the shores of the African coastline . They thereby won expertise in navigation and shipbuilding, heralding the Age of Exploration and enabling Portugal to later to find a sea trade route to India and China. In the height of its power Portugal controlled the sea trade from Brazil to Japan and attained overwhelming wealth with the trade monopoly on spices.
Enigma: Beyond Code
World War II is in full swing. Germany widely uses Enigma rotor cypher machines. Breaking the Enigma code would give the Allies an advantage in the war. But this is just one side of the coin.
The Enigma code is based on Chaos — a non-measurable force lurking beyond the boundaries of our world and eager to consume all things alive. The code decryption would stop the Chaos invasion into our world.
Tortuga 1667
The year is 1667, and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you’ve talked your crewmates into working together to steal all of its treasure. What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it.
Viking Age Expansion - 878 Vikings: Invasions of England
The “Viking Age Expansion” adds several new scenarios, game components mechanics, and victory conditions to the 878 Vikings game, such as Christian Churches, Pagan Relics, Viking Settlements, Holy Places, and much more!
Escape Plan: KS Bundle (Includes Upgrade Pack)
The bank job was a success – hey, you told them it would work. Now you and the rest of the crew are laying low until the heat cools down. Most of the cash is hidden away for safe-keeping and the rest has been laundered through various businesses around town. Everything’s going according to the plan until the cops get an anonymous tip. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.
IronWood
Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.
The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.