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Through The Desert: Bazaar
Four modular expansions tweak the classic gameplay of Through The Desert with fun twists without diluting the elegant nature of the gameplay. Add one for a slight change, or bring out all four for experienced players looking for a challenge!
Magnate: The First City
Build a city, make a fortune.
“In Magnate: The First City, you’re a property developer out to build an empire in the midst of a citywide property boom.
By snapping-up valuable land and constructing the right buildings in the right locations, you’ll attract high value tenants and start raking in the big bucks. But beware: as the city grows, everything you build will also open up new opportunities for your competitors. Will you make a fortune? Or will you be caught out when the boom inevitably turns to bust in a game-ending market crash?”
Exoworld Survival: Launch Edition
Exoworld Survival is a cooperative colony-building game, set in the alien landscape of a new planet. Each turn, you use your character actions to expand your colony with new modules, manage unique crises, and achieve self-sufficiency on a variety of unique exoplanets. The cooperative game has endless replayablity with a wide variety of exoplanet scenarios, characters, and modules.
Healthy Heart Hospital (Third Edition)
Healthy Heart Hospital is a cooperative hospital game, where every patient is counted in dollars. Every game is different with a variety of doctors, nurses, and hospital administrators to choose from. Healthy Heart Hospital is easy to learn and features exciting cube-based gameplay. You will be dying to see each cube!
Imperial Miners
Imperial Miners is a light engine-building card game for 1 to 5 players from designer Tim Armstrong (Arcana Rising, Orbis), in which players excavate mines using a clever card activation system. This stand-alone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy-to-grasp rules, and satisfying gameplay full of chain reactions and engine-building synergies.
Dawn Of Ulos
For untold eons, the mortal races lived in separate planes, unaware of other worlds beyond their own. But now the dragon god Azema forges a new world by opening rifts to other planes…
The Witcher: Old World
In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.
Through the Desert
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of Go.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
Millennium Blades
Millennium Blades
Millennium Blades is a CCG-Simulator -- A game in which you play as a group of friends who play the fictional CCG "Millennium Blades".
The Witcher: Old World - Skellige Expansion
Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rather travel there to train, hunt monsters, and seek an adventure. It may be of great benefit to visit Skellige Islands, as well as other, unexplored ones, but such travels rarely come without a cost.
The Witcher: Old World - Legendary Hunt Expansion
Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
The Witcher: Old World - Mages Expansion
So mages and witchers can compete in the Old World, but they train and fight in their own style.
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Pax Pamir: Second Edition
In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.
AuZtralia: Revenge of the Old Ones
1932 — the desolate shores of a new world lie before the would-be colonists. They are on a mission to grow food to feed the war-ravaged populations of the world, a war fought against the terrible Old Ones.
Quartermaster General: 1914
Quartermaster General: 1914
1914 is the next title in the critically acclaimed Quartermaster General series by Ian Brody. The game plays between two and 5 players, and takes about an hour and a half to play. If you don\'t know the Quartermaster General series, these games are light, card-driven wargames, but with an emphasis on teamwork. The games play like Euro strategy games, and are enjoyed by wargamers and non-wargamers alike.
Kemet: Blood and Sand
The epic game of fantasy Ancient Egyptian action is reborn with a revised edition! Immerse yourself in a world where gods are powerful and intervene in human affairs, vying for control of territory across the country
Evolution: The Beginning
Evolution: The Beginning is a stand-alone game. With hundreds of ways to evolve your species, every game unfolds in a beautifully unique way. Gather around the table and see who best adapts to the changing world around them!
Ankh: Gods of Egypt – Pantheon
The Pantheon expansion introduces a whole new set of five Egyptian gods, each bringing their own abilities and warriors to the fight against oblivion. The introduction of each new god into the game not only gives new options to the player who controls them, but also changes the landscape for everyone on the table.