No products in the cart.
Root: Landmarks Pack
Bring the Root Woodland to life with landmarks! Landmarks add unique powers to their clearings and can be added to games with any player count.
Root: Riverfolk Hirelings Pack
Need allies? Come row downstream! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: Underworld Hirelings Pack
Need allies? How much gold do you have? Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: Marauder Hirelings Pack & Hireling Box
Need allies? Here they are, fiery and fierce. Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more!
Root: The Clockwork Expansion 2
Root: The Clockwork Expansion 2 adds four new automated opponents. Compete against the:
Lizard Cult.
Riverfolk Company.
Corvid Conspiracy.
Underground Duchy.
Also, it contains new trait cards to spice up the factions from the first Clockwork expansion. To use this product, you must have the Underworld and/or Riverfolk Expansions.
Champions Of Midgard
Champions of Midgard (formerly Defenders of Nidaros) is a middleweight, Viking-themed, worker placement game. Players are leaders of Viking clans who have travelled to an embattled Viking harbour town to help defend it against the threat of trolls, draugr, and other mythological Norse beasts. By defeating these epic creatures, players gain glory and the favour of the gods. When the game ends, the player who has earned the most glory earns the title of Jarl and is recognized as a champion of Midgard!
The Bears and the Bees: 2nd edition
Come join the Hive! Compete to link honeycomb shaped cards to the growing hive. The more sides you match, the greater the payoff. Special cards help earn extra plays and deliver stings to your rivals. Just be careful to avoid those pesky honey-grubbin\' bears!
Darwinning!
DARWINNING
Darwinning! is a competitive game about the evolution of Species. Each player strives to become the most successful Species over four Eras of evolution, by having the biggest Population, being the best predator, and being able to live in the most Environments.
Agricola: Consul Dirigens Deck
120 new cards for Agricola. 96 cards of this set are the missing numbers from the Corbarius and Dulcinaria Deck, thus completing the available four decks (Artifex, Bubulcus, Corbarius and Dulcinaria). The remaining 24 cards form a mini expansion, called Parent Cards. This mini expansion consists of 12 Mother and 12 Father cards which grand a bonus either during the game or at game end.
Agricola: All Creatures Big and Small - The Big Box
A collected set of the two-player version of Uwe Rosenberg\'s beloved farming strategy game plus all of its previously released expansions!
Agricola: Artifex Deck
This expansion contains 120 occupation and minor improvement cards for use with the revised edition of Agricola.
Caverna: The Cave Farmers
"Build up a mining operation into a mountain cave with your small family of dwarves in this worker-placement game which shares DNA with its beloved predecessor, Agricola! Get to farming in the forest outside your cave and delve deeper inside in search of ore and rubies as you compete for the best developed home board."
Agricola: Dulcinaria Deck
Discover new ways to play the beloved farming strategy game with 60 new minor improvements and 60 occupations that you can play on their own or combine with other decks! The base game rules remain unchanged.
Hallertau
Take a step into the world\'s biggest contiguous hop-growing region, Hallertau. A strategy game by Uwe Rosenberg where players are leaders of a small town, attempting to improve the craft workshops and to raise the town\'s wealth by growing hops.
Agricola: Corbarius Deck
Expands WizKids C-Deck from 60 to 168 occupation and minor improvement cards.
Agricola: Bubulcus Deck
Discover 120 new occupation and minor improvement cards for use with the revised edition of Agricola.
Ark Nova
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.
Wingspan: 100 Speckled Eggs
These 100 speckled eggs (10 egg tokens in 10 different color combinations) showcase some of the beautiful eggs created by birds of the world. They are are the same size, texture, and material as other Wingspan eggs.
Ecos: First Continent
In Ecos players are forces of nature molding the planet, but with competing visions of its grandeur
Root: The Exiles And Partisans Deck
Mix things up with an alternative deck of cards. This deck replaces the old deck and contains a fresh roster of special powers for players to craft, many based on the factions themselves. Frustrated by the Woodland Alliance\'s guerrilla tactics? Develop the ability to fight in the shadows yourself! But, be careful, many new powers come with new vulnerabilities.
Agricola: Family Edition
A simplified version of the classic worker-placement farming game suitable for children as young as eight.
Power Grid: The First Sparks
Power Grid: First Sparks is a standalone game in the Power Grid family for 2-6 players.
As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.
DiceBot MegaFun
In the future, robots battle it out to the amusement of humans. Players are the robots who must reach into the junkyard to grab dice displaying various parts and place them on their robot sheet. Each player places 6 parts dice onto their sheet – 5 in the body area and one in the head.
A'Writhe: A Game of Eldritch Contortions
Summon the Great Old Ones by having them align their bodies over Arkham. Players gather in teams of two: one is the cultist and the other a Great Old One. The cultist is assisting the Great Old One and attempting to summon them to our plane. To do this, the cultist instructs their deity, with great veneration, to place an appendage on top of an Arkham landmark to complete a specific pattern.