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Pret-a-Porter
Prêt-à-Porter is an economic strategy game set in a world of fashion. Players run clothes companies and fight for dominance during fashion shows. It is – perhaps – one of the most cruel and ruthless of all our games. Money can be a dangerous weapon.
During the game players open new branches and outlets, hire new workers and try to gain new capabilities. New Design Agencies, Brand stores or Preparation rooms are opened, Accountants, Models and Designers are hired, lucrative contracts are signed to allow for short-term profits and expand company’s competencies.
Pixel Tactics (Spanish)
Pixel Tactics
Choose your Leader, call the Heroes to the ranks and plan the best strategy. The Pixelated War has begun!
This game includes Pixel Tactics + Pixel Tactics 2.
Perdition's Mouth: Abyssal Rift - Revised Edition (Spanish)
Perdition\'s Mouth: Abyssal Rift - Revised edition
"There is no hope..."
Will you dare with the Caves of Perdition?
A grim and merciless path leads through Doom to the Abyssal Chasm, where the unknown Cult of Change seeks to summon a long-dormant demon. If he succeeds, the kingdom of men will be doomed.
Pendulum
In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the four victory tracks: power, prestige, popularity, and legendary achievement.
Parking
Parking
In ParKing each player will have to play one card per turn, either vehicle or action, to fill the parking spaces on their ticket.
Oceania Expansion - Wingspan
In the second expansion to Wingspan, we feature the colorful and awe-inspiring birds of Oceania. The Oceania bird cards are designed to be shuffled into the bird cards from the base game, with or without other expansions.
Nika
NIKA
In Nika, you command a Greek city’s hoplite soldiers who must force their way through enemy lines. Your troops can push or rout those who would block their way across the narrow battlefield. Coordinate attacks with your ally to secure victory, but make sure to watch your flank!
Nethervoid - Tash-Kalar: Arena of Legends
Tash-Kalar: Arena of Legends - Nethervoid
The Gateway opens, revealing a land of shadow and fire. Demonic forms wielding strange powers appear within the arena. Tash-Kalar is now open to the extra-dimensional realm of Nethervoid. Nethervoid is a new player deck for Tash-Kalar.
Neanderthal 2nd Edition
Neanderthal 2nd edition
Humanity\'s evolution as a species has accelerated over the last 30,000-40,000 years in a manner unparalleled in the evolution of life on Earth. What triggered this change? Genetic mutation? Probably not. Our brains and anatomy have remained relatively unchanged for 4 million years. An encounter with different hominid species? Perhaps...
Mount Rushmore
Go on a trip to see one of the most iconic monuments of the United States of America and challenge your friends to a mind-bending game of keen eye and swift reflexes! Can you spot two identical versions of Mount Rushmore? Can you be the first to correctly point to it? Sit down to a game of Mount Rushmore – and find out!
Monolith Arena
Monolith Arena
Wage war against opponents on a hexagonal board. Prepare your armies to face off on the battlefield and surprise your enemy with your choice of special abilities!
Lost Ruins of Arnak
On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island\'s secrets.
Let Them Eat Cake
Let Them Eat Cake
A GAME OF HONOUR AND PASTRY FOR 3-6 PLAYERS
"Liberty! Equality! Eclairs!”
The glorious revolution has done away with tyranny! Now you and your friends make up the Revolutionary Committee, overseeing justice throughout the land. Still, now that the Queen\'s gone it would be a shame to let all that cake go to waste...
Leolino
Leolino
Polar bear, lion, elephant, flamingo, crocodile and gorilla all have reason to rejoice: the zoo has just been renovated and all can now move into their new enclosures.
But you can easily get lost in these unknown paths! Help everyone find their place again.
Last Will
Last Will
In his last will, your rich uncle stated that all of his millions will go to the nephew who can enjoy money the most. How to find out which nephew should be rich? You will each be given a large amount of money and whoever can spend it first will be the rightful heir. Visit the most exclusive theatres or eat in the most expensive restaurants.
La Isla de los Gatos (SPANISH)
Las leyendas de la ciudad siempre hablaron de una fabulosa isla poblada por una raza de sabios, fieros y juguetones gatos. ¡Recientemente, unos exploradores de Punta de Tempestad han revelado que esto es real! Pero estos gatos se encuentran amenazados por la proximidad de los ejércitos de Vesh Manoscura, quien no se detendrá hasta destruir la isla y el resto del mundo. Los árboles arderán y las viejas piedras se romperán, ¡pero aún hay una oportunidad para salvar a estas nobles criaturas!
Konja
Konja
Konja is a press-your-luck and resource management dice game in which 2 players compete as wizards, summoned by an old king to manifest a great storm and bring rain to a dry land. By rolling dice and activating powerful spells and relics cards, players gain Gold, Magick, Power, and Clouds.
Keyper
Keyper is a game with high player interaction for two to four players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter.
Each player starts the game with their own village board, a mini keyp board, 12 village tiles, a keyper (waving meeple) in their player color, and a team of eight multi-colored keyples, including two white keyples. Each differently colored keyple is a specialist in one activity: the brown keyper is a woodsman, the black keyple is a miner, the orange keyple a clay worker, etc. The white keyples are generalists who can represent any other color.
Imperial Settlers: We didn't start the fire
Imperial Settlers: We Didn\'t Start The Fire is the third Empire Pack for the Imperial Settlers engine-building card game. Join your favorite factions, best your opponents, and expand your empire!
The expansion includes fifty five new cards, increasing replayability of the base game, as well as borders that are placed between each pair of players.
Imperial Settlers: Roll & Write
Imperial Settlers: Roll & Write
Imperial Settlers: Roll & Write is a standalone game set in the universe of Imperial Settlers and Imperial Settlers: Empires of the North. The game is heavily focused on engine building! Constructing buildings grants you a special bonus, and with each passing turn the game offers you more choices as your empire gains momentum.
Imperial Settlers: Rise of the Empire
Rise of the Empire is a meta-expansion that adds a completely new layer to Imperial Settlers by introducing an open-world campaign setting. From game to game, players\' empires will advance, reaching new eras, goals, technologies, discoveries, and provinces. (You don\'t need to play the campaign in a set group of co-players as each empire can develop at its own pace and represent different stages of advancement.)
Imperial Settlers: Atlanteans
Imperial Settlers: Atlanteans, an expansion that requires the base game to play, adds the option for playing Imperial Settlers with up to five players. The expansion includes a new faction board, the Atlanteans faction deck, technology tokens, and expansion cards for the original factions that complement the Atlanteans abilities.
Imperial Settlers: Amazons
Discover the new deckbuilding mechanism, which lets you change the contents of your faction deck during the game and focus on powerful combos!
Amazons extensively use cards with the “building bonus”. Most of their faction cards are useful, and produces valuable resources only when built, while usually having only the foundation as their cost. That minor change is in fact huge for how we treat our faction buildings. Amazons are a unique faction that will not discard their faction foundation when used to build another card, and will put back in their faction deck instead.
Imperial Settlers
Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins...