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Salenia Playmat - Mage Wars: Arena
Expand your Mage Wars play experience with the Mage Wars Salenia Playmat! This high quality durable rubber playmat features a beautiful high quality print of the arena in Salenia. The 31.5" x 23.5" playmat will fold or roll for easy storage and transportation and the smooth surface allows for unparalleled game play.
Round House
The round houses (a.k.a., Fujian Tulou) are unique rural dwellings that can be found in the mountain areas in southeastern Fujian, China, dating back to the Ming dynasty (17th century). A round house is a large, multi-floor, enclosed, and fortified earth building housing usually a whole clan, which functions as a village and is known as "a little kingdom for the family".
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.
First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you\'ll need to read about the new dice.)
Rocky Mountains Expansion - Whistle Stop
The Rocky Mountains Expansion literally expands the Whistle Stop game board, adding a 3D mountain range to the game. These mountains provide a barrier that will challenge your West Coast aspirations, but can also provide lucrative rewards for those willing to cross them.
Return to Gravehold - Aeon's End
A small expansion for the cooperative deck builder Aeon\'s End consisting of two new mages, two new nemeses, new market cards, and new treasures for Expedition Mode.
Reset Pack - Aeon's End: Legacy
The saga begins again! Refresh your campaign with Aeon’s End: Legacy Reset Pack.
Aeon’s End: Legacy is a full campaign, where you’ll build your character over multiple games. Use them to fight off increasingly powerful nemeses in order to defend Gravehold, the last bastion of humanity.
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts
Race for the Galaxy: Alien Artifacts, is the fourth expansion for Race for the Galaxy, is incompatible with earlier expansions for that game, instead taking the game in a new direction. Race for the Galaxy: Alien Artifacts consists of two parts:
46 new cards including 5 new start worlds to add to the base set, plus a set of action cards and start hand for a fifth player. These can be used without the orb cards.
Proving Grounds
Proving Grounds
Maia Strongheart stands alone against the world. A cabal of conspirators has framed her for the death of her own mother, the Sun Queen, and they intend to usurp the throne from her family. To prove her own innocence and reclaim her birthright, Maia must step into the proving grounds to complete a trial that will stretch her combat skills to the limit. Will the Wizened\'s chosen daughter vanquish her foes in the arena? Or will she be overwhelmed by the conspirators and their evil aspirations?
Priestess - Mage Wars: Academy
“Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…
Pearlbrook - Everdell
Explore a new underwater society in Pearlbrook, the first expansion for Everdell!
Pearlbrook introduces a new side board, the river board, where you\'ll send your frog ambassador to gather a new resource: pearls. You\'ll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!
Requires Everdell base game to play.
Paladin Vs Siren - Mage Wars: Arena
To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
Nevada City
You and your family have come to Nevada City to set up a homestead and help the town grow. Will you be able to outperform the other homesteaders?
Each player in Nevada City starts the game with a nuclear family — mother, father, daughter, and son — and a homestead mat where you can establish farms, fence in livestock, and develop silver mines. You start the game with one mine, one farm, and one ranch, along with some money and an assortment of commodities. The town consists of a few buildings, and other buildings will become available for construction as the years advance, with the game lasting four years.
Monk - Mage Wars: Academy
“The most promising disciples of the ancient fighting style of Ketsuro are granted the honor to test their martial skills against the students in the Academy of Sortilege. Only those who survive the trials may take the title of Sohei Master.”
Mage Wars: Arena
Enter the Arena! Mage Wars is set in the magical world of Etheria, a place when gods and mortals are in a constant struggle. Conflicts are resolved in the arena, and it is here where Mages prove which schools of magic reign supreme! What would it be like for Mages of vastly different schools and philosophies of magic to come together in an arena and fight to the death? How would an Illusionist battle a Druid? Or a Warlock fight a Beastmaster? Or a Priestess fare against a Wizard?
Mage Wars: Academy
Dairyn stepped up to the rustic wooden door which bore the sign “final exam”. Until now, he and his fellow students had been barred from entering this room. He drew a deep breath and slowly opened the door on its ancient creaking hinges. Upon opening the door, he was astonished—it was just like the great arena in Westlock…only smaller. He stood at one end of the room and watched as his fellow student—and now opponent—entered the room in the same manner, and with the same awe as he had. They both had prepared for this, they both had studied, and they both knew that this was to be their biggest test at the Academy. Instinct immediately told him that his master would not call “halt” should things go badly for him…
Lost Grimoire Volume 1 - Mage Wars: Arena
The Lost Grimoire, a spellbook belonging to the legendary archmage Mordok, which is believed to be locked in an ancient tomb, warded by artifacts, magic and a host of dire creatures. Before he went missing, Mordok was known to have traveled the length and breadth of the land, from the far south of Etheria to the frigid north. What secrets and spells await?
Aeon's End: Into the Wild
Aeon\'s End: Into the Wild includes 1 Nemesis Mat and Card Divider, 2 Mage Player Mats, 17 Nemesis Cards, 40 Player Cards, 18 Treasure Cards, and a new story continued from the Aeon\'s End: The New Age narrative.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
Guild Halls - Villages of Valeria
As a more pacific time in the Kingdom of Valeria passes, tradesmen and merchants, warriors and mages, even rogues and brigands gain a foothold in their social niches. This expansion pack introduces the special building type - Guild Halls - to Villages of Valeria.
Godspeed
The Space Race was a lie.
Look, it\'s not that the moon landing was faked. It happened. Neil hates the conspiracy theories. The lie is that we ever wanted to go to the moon. We needed a spectacle to show the people. To justify the massive budgets. The agencies.
Gods Love Dinosaurs
A strategy game of food chain hierarchy!
Since the beginning of life on earth, one thing has remained constant: the food chain. Small prey subsist off of vegetables or insects, who are then hunted and consumed by predators, who are then hunted and consumed by... dinosaurs?
Ganesha
Ganesha is an Indian god of wisdom and prosperity. He has a kind and noble heart and large ears so that he can hear peoples’ pleas. His patronage can remove obstacles from your path and bring good luck. Once upon a time you were travelling in India and decided to visit the temple of Ganesha. In the middle of the hall decorated with flowers stood an altar with different gems: rubies, emeralds, diamonds and many others. An acolyte of Ganesha, dressed in bright clothes approached you and explained, that this was an ancient game. If you would like to participate, you and other contestants would have to decorate a magical mandala with precious stones. Whoever did the best job, would attain special favor from Ganesha himself.
Forged in Fire: Spell Tome Expansion - Mage Wars: Arena
We turn our eyes North toward the Anvil Throne Mountains where the Dwarves are locked in conflict with Adramelech’s Warlocks. There is a power deep in the mountains that neither wants to relinquish. The Dwarven advances in metallurgy and engineering are known and renowned throughout Etheria, especially Harshforge iron, that resists magic. These wonders have captured the eye of Adramelech, and the Lord of Flame’s covetous gaze is fixed upon the Anvil Throne. Now the future of Etheria rests in the Dwarves’ precious ores.
Everdell
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to hos t— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?