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5 to 6 Player Expansion - Shadowrun: Sprawl Ops
5-6 player expansion for the Shadowrun: Sprawl Ops base game.
Wayfinders
Engines purring, goggles down — the seaplane is set for take-off! Welcome to the whimsical world of Wayfinders in which intrepid explorers race to chart new paths through the skies.
Distilled: Cask Strength
Distilled is a highly thematic strategy card game about crafting spirits in a distillery, with resource management and push-your-luck elements. In the game, you have inherited a distillery, and are hoping to someday achieve the title of master distiller through purchasing goods, building up your distillery, and creating the world\'s most renowned spirits.
The Shipwreck Arcana
The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic. Each player\'s doom constantly changes as they draw numbered fate tiles from the bag. By choosing which fate to give up and which card to play it on, you can give your allies enough information to identify the fate you\'re holding...which is important, as the active player cannot communicate with their allies during their turn!
Kingdom Legacy: Feudal Kingdom - Adventures
This is an expansion for Kingdom Legacy: Feudal Kingdom.
It offers 3 rounds of play, and 29 new cards to explore by embarking on adventures. It will take at least 10 rounds to explore all of them, so the contents of this expansion will overlap with future expansions played, so it is recommended to play this as one of your first 5 expansions.
To play, you need to perform a purge 10 and purge 1 permanent card.
Kingdom Legacy: Merchants
This is an expansion for Kingdom Legacy.
It offers 4 rounds of play, and 26 new cards, most of which you need to purchase from the merchants. But beware, each merchant is only available for 1 round, and once they leave, their offers are lost forever. Most of the 4 rounds of this expansion will be spent gathering the resources needed to purchase cards from the merchants. To actually use and develop those cards, you need to play further expansions, such as the built-in expansions of the base game.
Kingdom Legacy: Feudal Kingdom
You’ve claimed the land. Now let’s get to work, there is a kingdom to build...
Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
Zoo Vadis
What if the animals were the ones who ran the zoo?
…Presumably, this wild government would be built upon the support of fellow creatures and fueled by the fame, attention, and prestige of wide-eyed visitors. Naturally, the most aspirational beasts would lobby for a position in the star exhibit, and the lead star would be elected Zoo Mascot.
In order to join the star exhibit, each species must campaign its way up the hierarchy of enclosures with the majority support of animal voters. And the lead star will be the species that has earned the most laurels from both raving fans and jealous rivals along the way.
Dune: War for Arrakis
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist.
Mini Rogue
Mini Rogue is a game profoundly inspired by roguelikes and roleplaying games. Monsters, hazards, treasures, bosses, dungeons, as well as random rooms and encounters are all featured in this new and revised version of Mini Rogue.
Mini Rogue: Depths of Damnation
The Depths of Damnation is a 33 card full scale expansion that features a new card type: Lore Cards. These "choose your own story" cards offer an insight into the events and lore of the dungeon and weave a narrative for you to discover game after game. Among the 33 cards (26 of which are Lore), there are as well 2 new bosses, 3 new playable characters, 7 new rooms, 1 tuckbox, and rules to hold all of this together as always in a simple, intuitive, no-brainer way.
The King is Dead
The King is dead. The kingdom is divided. Three factions - the Scottish, the Welsh, and the English - vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favours them above all other claimants to the throne.
Oathsworn: Into the Deepwood
Standee Base Game Kickstarter Edition
Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters. The game is set in the Deepwood where a Free company (the Oathsworn) fights for humanity\'s survival against unnatural horrors and the Deepwood itself.
Twilight Struggle: Deluxe Edition
On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War\'s most tangible symbol -- the Berlin Wall -- was relegated to the ash heap of history. Unlike the 20th Century\'s other great conflict, the Cold War did not end in an explosion of neutrons, but rather, an explosion of human freedom and optimism. We had avoided what many thought inevitable -- the destruction of mankind through armed conflict between the Soviet Union and the United States. Overnight, the face of Europe had changed. Suddenly, all things were possible.
Mystery Chest 1+2 - Oathsworn: Into The Deepwood
During the campaign play, you will reveal the mysteries which it has to offer.
It contains big and small Miniatures in more then 20 Mystery Boxes plus Envelopes.
Paper Dungeons: Side Quest Expansion
In the first expansion for Paper Dungeons every player will continue to search for glory and power, in new and more dangerous Dungeons. Deadliest traps, Lieutenants, strong bosses, will be present in the new adventures. Side Quests will motivate even more divergent paths, and new powerful artifacts will help you group to defeat all perils and monsters.
This expansion brings new elements to enhance the difficult of a game, using a new dungeon sheet, presenting new and harder challenges
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
Hegemony: Lead Your Class to Victory – Crisis & Control
You have successfully led your class to victory... but the battle of ideologies is far from over! The old world is in crisis, and the new world struggles to regain control. Now is the time to make a difference!
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Twilight Imperium: Fourth Edition – Prophecy of Kings
The Prophecy of Kings expansion is packed with new content for Twilight Imperium (Fourth Edition). The galaxy has grown far larger as seven never-before-seen factions enter the game, each boasting its own unique strengths and weaknesses, from the gene-altering powers of the Mahact to the watchful guard of the Argent Flight, to the mysterious and ancient Empyrean. And new factions aren\'t the only way the galaxy grows bigger! Forty new system and hyperlane tiles add new planets and obstacles to the map, and with two new colors of player components included in the box, you can play Twilight Imperium with up to eight players.
Ra (Retail Edition)
Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs.