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  • Difficulty level: Medium
  • Mechanism: Follow
  • Mechanism: Simulation
  • Category: Card Game
  • Category: Civilization
  • Category: Dice
  • Category: Wargame
Terraforming Mars: Ares...
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Terraforming Mars: Ares Expedition - Crisis

£21.56 £26.95
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In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis.

Availability: In stock
Tiny Epic Kingdoms (2nd...
  • -24%
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Tiny Epic Kingdoms (2nd Edition)

£22.76 £29.95
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You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.

Availability: Last items in stock
High Frontier 4 All -...
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High Frontier 4 All - Module 1: Terawatt & Futures

£11.86 £13.18
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This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.

Availability: Out of Stock
High Frontier 4 All -...
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High Frontier 4 All - Module 2: Colonization

£17.06 £18.95
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This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.

Availability: Out of Stock
High Frontier 4 All
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High Frontier 4 All

£71.96 £79.95
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This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.

Availability: Out of Stock
Rising Sun Rising Sun
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Rising Sun

£82.46 £109.95
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Master honour, negotiation and warfare in a feudal Japan where the ancient gods have returend to rebuild the empire! This spiritual successor to the smash-hit Blood Rage will test players\' skill to the limits

Availability: Out of Stock
Nemo's War 2nd Edition
  • -15%
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Nemo's War 2nd Edition

£63.71 £74.95
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Jules Verne\'s classic novel Twenty Thousand Leagues Under the Sea tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo\'s War, Victory Point Games\' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O\'Toole art and graphics throughout.

Availability: Out of Stock
Race for the Galaxy
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Race for the Galaxy

£30.36 £37.95
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Race for the Galaxy

In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them. These are mainly provided by the developments and worlds that are not able to produce, but the fancier production worlds also give these bonuses.

Availability: Out of Stock