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Cosmic Encounter
In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.
Arcs: Leaders & Lore Pack
Explore unique, tricky strategies in the Arcs base game with new Leaders, and add wild twists to both the Arcs base and campaign games with new Lore.
—description form the publisher
Initially known as the "More to Explore Pack" during the Kickstarter campaign.
Arcs: The Blighted Reach Expansion
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy.
[DAMAGED] Root - A Game of Woodland Might & Right
For more information, please read the product description
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
Lords of Ragnarok
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts.
Lords of Ragnarok: Utgard – Realms of the Giants
Utgard is a land that was sometimes recognized as the world and sometimes only as a fortress located in Jotunheim. Regardless, it was a place inhabited by Ice Giants. In the game, Utgard will replace Jotunheim. With this realm, you will introduce Ice Giants to the game, which players with an alliance will be able to recruit into their armies. They will be helpful in the next battle in which your army will take part, giving you a significant bonus to strength.
Lords of Ragnarok: Valkyrie Hero
Additional hero (Valkyrie) expansion with high quality miniature and hero board, including special rules.
Lords of Ragnarok: Enhanced Runes
Replace your core box cardboard runes and forges with premium acrylic runes (stylized as bone).
Lords of Ragnarok: Monster Variety Pack
This extra Monster pack brings 4 new and unique Monsters to the game. Get ready for even more replayability and epic fights!
Lords of Ragnarok: Seas of Aegir
The Aegir monument introduces Snekkar ships. Each player will receive four such boats and will be able to put them on the board in the spot with their Drakkar and then move them on the same rules as their Drakkar (dividing the movement between their Snekkar and/or their Drakkar). The Aegir monument replaces either Thor or Odin from the base game, and Nagflar will replace Loki as an alternate boss.
Lords of Ragnarok: Terrain Expansion
Terrain expansion adding high quality models of temples, settlements and mythical realms.
Lords of Ragnarok: Stretch Goals
Lords of Ragnarok: Stretch Goals contains all of the Gamefound Stretch Goals from the Lords of Ragnarok campaign.
La Famiglia: The Great Mafia War
In the 1980s, a merciless battle raged in Sicily that would later go down in history as "The Great Mafia War". Different mob families fought with and against each other for supremacy in southern Italy.
Tainted Grail: Mounted Heroes
This Add-on includes 13 mounted heroes’ collectors models. All mounted models are in same scale as Core Box heroes.
This addon is purely cosmetic and does not include any additional gameplay elements but will make a great addition to your collection ;)
Tainted Grail: King Arthur
This is a special edition resin collectors model from Tainted Grail boardgame featuring diorama of King Artur on the battlefield.
It was created for miniature painters and hobbyist that are looking for the highest quality models.
Each models is cast by hand in highest quality resin by our own professional crew.
Tainted Grail: Companions
This Add-on includes 4 animal companion collectors\' models. You can use them in addition to their standard Item cards found in the Core Box.
Europa Universalis: The Price of Power - Giant Play Mat
"An extra set of dice, including 12 battle dice, 3 rebel dice and 1 exploration die."
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Diplomacy
A game of negotiation, cunning, and deceit. Through making deals and forming alliances, you\'ll expand your empire over pre-World War I Europe. You\'ll have to watch your back as you make and break deals, un-hatch traitorous plots, negotiate, and outwit others to gain dominance of the continent.
This is the 2022 edition
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Root: Riverfolk Expansion
Root: Riverfolk Expansion
A new faction is added to the forest fray.
For Crown & Kingdom
The king lies weakened on his deathbed. His Majesty has but days to live, and has failed to produce an heir. Any of the local dukes or duchesses could be next in line, as long as they are able to gain the approval of the people. Each has set off on a heroic campaign around the kingdom. They vie for fame, for glory, and for the crown!
Mare Nostrum: Empires
Play as one of five leaders of the Ancient World: Caesar of Rome, Hammurabi of Babylon, Cleopatra of Egypt, Pericles of Greece, and Hannibal of Carthage as you strive for Cultural, Military, or Commercial dominance of the Ancient World. Recruit Heroes and create Wonders, expand trade caravans, build cities to collect taxes, construct temples, and build the Pyramids to display your stature in this world and the next!
IronWood
Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.
The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.