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Battalion: War of the Ancients
Take charge of the formidable Roman legions and their allies. Command the powerful crossbowmen of the Han dynasty as they traverse unfamiliar deserts. Steer the renowned Greco-Bactrian cavalry, and fight for every oasis. Direct Hannibal\'s diverse array of mercenaries, elephants, and the Sacred Band of Carthage.
Cosmic Encounter
In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.
Voidfall
Voidfall is a space 4X game that brings the genre to Euro enthusiasts\' tables. It combines the tension, player interaction, and deep empire customization of the 4X genre with the resource management, tight decisions, and minimum-luck gameplay of an economic Euro. Win by pushing back the Voidborn in the solo/coop mode, or by overcoming your rivals\' influence in restoring the Domineum in the competitive mode — both using the same rule set and game system. Variability is ensured not only by multiple playable houses with their own strengths and weaknesses, but also by many different map set-ups for all game modes.
Ancient Knowledge
Heirs to an exceptional knowledge that has survived the ages, it is now up to you to preserve the vestige of your civilization.
Ancient Knowledge is a strategic card game in which you erect monuments and build artefacts to pass on your knowledge. Time will make your constructions ephemeral,so make the right decision and combine the many cards at your disposal, because all knowledge is doomed to disappear…
Disney’s Sorcerers Arena: Epic Alliances Thrills and Chills Expansion 2
Disney Sorcerer\'s Arena: Epic Alliances – Thrills & Chills Expansion adds three new characters to Disney Sorcerer\'s Arena: Epic Alliances: Mother Gothel, Jack Skellington, and the Horned King.
Disney Sorcerer's Arena: Epic Alliances Turning the Tide Expansion 1
Take your combat skills in Disney Sorcerer’s Arena: Epic Alliances to all new levels with the Turning the Tide expansion pack! Davy Jones, Moana, and Stitch bring new attacks and abilities true to their characters that will change the course of the Arena’s already epic battles. Disney Sorcerer’s Arena: Epic Alliances is the ultimate PvP tabletop game for Disney and Pixar fans and gamers where players can build teams out of Disney and Pixar heroes and villains and compete in an expandable, learn-as-you-go battle arena game.
Disney Sorcerer's Arena: Epic Alliances Core Set
Become the next Master Summoner in this Disney-themed strategic battle arena game, where every choice you make determines your legacy! Recruit a fantastical battle-ready roster of Disney and Pixar heroes and villains, creating incredible combinations that provide endless replayability. Once you’ve summoned your characters to battle in the Sorcerer’s Arena, strategize their every move using their unique abilities to earn the most victory points. Learn as you go in this expandable tabletop game inspired by the popular mobile game, overpowering your foes to win the ultimate Disney and Pixar battle royale!
Ragusa
Ragusa
Set in the legendary city of Ragusa (now Dubrovnik), Ragusa charges players with the task of building the city in the 15th century, constructing its great towers, boosting trade with the East, and finding their fortunes.
The Gallerist (Includes UPGRADE PACK & Scoring Expansion)
Includes The Gallerist with the NEW Scoring Expansion plus both KS SG Pack #1 & #2
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Iberian Rails
Iberian Rails
Iberian Rails is a share-holding train game in which players employ services of characters, some more reputable than others.
Each round, the players select their characters using an original character-row mechanism, then the railway companies take their turns. The player with the most share/s in a railway company (the CEO) controls said company, directing the company to do one of the following on its turn: build track/s; openly sell a share, and then trigger its dividend payout; and secretly sell a share, and then trigger its dividend payout.
Coal Country
Coal Country is rife with corruption. Many mine foremen “influence” various aspects of the mining industry. It is your job as the boss to determine where to send your most influential foremen. Your job as boss is made more difficulty by the ever-shifting nature of the markets.
Oktoberfest
Oktoberfest is a game for 3-5 players. The players act as artisan brew masters seeking to supply the world’s largest beer festival. Over the course of the last day of the festival, players bid to supply their special brew to various tents.
Fürstenfeld
Furstenfeld is an economic game for 2-5 players.
The players are princes and own their own “Fürstenfeld”, where they produce hops, barley, and spring water. They sell their harvest to different breweries, which have different demands for the 3 goods.
Power Grid: Factory Manager
Power Grid: Factory Manager is the a stand-alone game in the world of Power Grid.
Power Grid – Factory Manager is a business development game. You start with a small factory and try to improve it. In the beginning, you may simply focus on increasing the production. Later you are confronted with new challenges: track the ever increasing energy price and cleverly distribute your workers for the best benefit.
Darjeeling
In 1835, the British East India Company leased the region around the location of the modern-day city of Darjeeling.
The British strategically placed the trading post to build a sanatorium there as well!
Tichu
Tichu is the classic card climbing game from Rio Grande Games. Join the thousands of fans from across the globe that play this game.
Guatemala Café
The players take on the roles of coffee plantation owners. They try to grow different kinds of coffee and to reap the benefits as often as possible. If they manage to ship the coffee from the harbor, they can even multiply their well-earned profits.
Shipwrights of the North Sea
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they\'re on your side!
Anomaly
The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.
Hermagor
Hermagor
In a distant land, many years ago there rose a great and wealthy city. Its name, now forgotten by most, was Hermagor. Commerce was the source of its richness, because from all its territory men, artisans, and adventurers brought to the city all kinds of merchandise to sell there: weapons, ancient books, precious relics, and the rare dragon eggs.
Guild Master
Trouble is on the rise. And for adventuring guilds this spells opportunity.
[DAMAGED] Disney Sorcerer's Arena: Epic Alliances Core Set
Become the next Master Summoner in this Disney-themed strategic battle arena game, where every choice you make determines your legacy! Recruit a fantastical battle-ready roster of Disney and Pixar heroes and villains, creating incredible combinations that provide endless replayability.
IronWood
Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.
The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.