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  • Mechanism: Auction/Bidding
  • Mechanism: Chaining
  • Category: Card Game
  • Category: Civilization
  • Category: Deduction
  • Category: Fantasy
Carson City: The Card Game Carson City: The Card Game
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Carson City: The Card Game

£21.15 £23.50
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CARSON CITY – THE CARD GAME

In Carson City – The Card Game, each player is in charge of the development of a city. You and your opponents try to choose the most lucrative parcels of land and buildings. You then have to place these parcels and buildings wisely so as to make your city as prosperous as possible. you can also win the support and gain the help of the most influential people in the city. However, you should not ignore your opponents, as they will try to make the best moves in your stead!

Availability: In stock
Evenfall
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Evenfall

£51.71 £57.45
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It\'s Evenfall, and the Clans of Magic are preparing for a new era. Evenfall is the time when the boundaries of reality collapse and the supernatural awakens. The World-Tree opens its glowing gateways to unknown distant regions. Send Witches from your clan to discover and control new Places of Power. Use them for arcane rituals and battle for the favor of the Powerstones. But there is only one seat on the Enchanted Throne! Do you have the skills to lead the world into a new era?

Availability: In stock
Bargain Quest: Brick & Mortar
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Bargain Quest: Brick & Mortar

£19.96 £24.95
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Brick & Mortar is an expansion for Bargain Quest that lets the shopkeepers engage in direct competition during special Shopping Events!  It\'s time to wage war against your rivals alongside new heroes, items, and employees in the thrilling Retail Rumble game mode!

Availability: In stock
Imperial Miners
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Imperial Miners

£30.56 £33.95
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Imperial Miners is a light engine-building card game for 1 to 5 players from designer Tim Armstrong (Arcana Rising, Orbis), in which players excavate mines using a clever card activation system. This stand-alone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy-to-grasp rules, and satisfying gameplay full of chain reactions and engine-building synergies.

Availability: In stock
Keydom's Dragons
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Keydom's Dragons

£31.77 £52.95
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Dragons have plundered the land of Keydom and now hoard their treasures in their networked caves near Keytown. Competitively, players send their group of townspeople into the dragon caves to recover the treasures piece by piece. Other townsfolk go to the city for help, support, and artifacts. But beware: not every worker comes back with full hands, sometimes a competitor is faster! Only the player who collects the most artifacts will emerge glorious from the game! Keydom\'s Dragons is a retheme of Aladdin\'s Dragons with exciting new solo and 2-player modes. 

Availability: In stock
Dog Park: European Dogs...
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Dog Park: European Dogs Expansion

£7.16 £8.95
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It\'s time to take some of Europe\'s finest dogs for a walk. The European Dogs expansion includes 29 cards with 2 new abilities: Lone Wolf and Well Trained. These cards come with the Collector\'s Edition of Dog Park.

Availability: In stock
Dog Park: Famous Dogs...
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Dog Park: Famous Dogs Expansion

£7.16 £8.95
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The dogs of page, stage, and screen have come to Dog Park. The Famous Dogs expansion includes 29 dog cards with 3 new abilities: Hoarder, Show Off, and Slowpoke. These cards come with the Collector\'s Edition of Dog Park.

Availability: In stock
Tiny Epic Kingdoms (2nd...
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Tiny Epic Kingdoms (2nd Edition)

£22.76 £29.95
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You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.

Availability: Last items in stock
Herrlof
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Herrlof

£10.16 £11.95
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Scandinavia during the viking age, from roughly 800 until 1050 AD, is characterized by powerful magnates (or chieftains) and kings. The title of king is not inherited, you fight for it. The leading magnate is recognised by the others as \'first among equals\'. Four magnates now battle for Herrlof: the victory and praise gained in war. Who will become the next Viking king?

Availability: In stock
Herrlof
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Herrlof

£7.77 £12.95
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Scandinavia during the viking age, from roughly 800 until 1050 AD, is characterized by powerful magnates (or chieftains) and kings. The title of king is not inherited, you fight for it. The leading magnate is recognised by the others as \'first among equals\'. Four magnates now battle for Herrlof: the victory and praise gained in war. Who will become the next Viking king?

Availability: Last items in stock
Abyss Abyss
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Abyss

£41.76 £54.95
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Jockey for the throne of an evocative underwater city in this game of development, combination and collection. Recruit allies and influential Lords of the Abyss then prosper with cunning and clever timing!

Availability: Last items in stock
Furnace
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Furnace

£31.02 £44.95
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Furnace is an elegant engine-building euro game where the players take on the roles of 19th-century capitalists building their industrial corporations and aspiring to make as much money as they can by purchasing companies, extracting resources, and processing them in the best combinations possible.

Availability: In stock
Río de la Plata
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Río de la Plata

£24.98 £49.95
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In 1536 Pedro de Mendoza founded the city of Buenos Aires along the Rio de la Plata river. After five years, the settlers were forced to leave the city exhausted by difficulties and the continuous attacks from the Querandies natives.

Availability: In stock
Power Grid: The Card Game
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Power Grid: The Card Game

£14.96 £19.95
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Power Grid: The Card Game offers all the tension and tactics of its two well-known big brothers, Power Grid Recharged and Power Grid Deluxe, without using the different maps. You get the full Power Grid emotions in an intense 60 minutes playing time!

Availability: In stock
20th Century
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20th Century

£35.97 £59.95
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In the 20th Century, every region strives to develop. Some become financial leaders, others become centers of learning. Science and commerce propel nations into the future – but what kind of future? Growth produces waste, and advances come with a cost to the environment. How will you mitigate the inevitable ecological catastrophes?

Availability: In stock
Krysis
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Krysis

£17.97 £29.95
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The economy was clearly on the wrong track and created a civilization on shaky grounds.  It is a world full of chaos and panic. The old values were all gone. After all the resources had been exhausted, magic was mortgaged and technical developments were forgotten. The people of the real and the fantasy worlds struggled to survive in caves.

Availability: Last items in stock
Phoenicia
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Phoenicia

£29.97 £49.95
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Empires rise and fall. In the buffer areas and crossroads between civilizations, however, a clever ruler can sometimes adopt new ideas, establish trade, and found a city state.

Availability: In stock
Honshū
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Honshū

£18.71 £24.95
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Honshu is a map-building card game set in feudal Japan. Players are lords and ladies of noble houses seeking new lands and opportunities for fame and fortune.

One game of Honshu lasts twelve rounds, and each round is divided into two phases. First, map cards are played in a trick, and the player who played the highest valued card gets to pick first from those cards played.

Availability: In stock
Hermagor
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Hermagor

£23.97 £39.95
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Hermagor

In a distant land, many years ago there rose a great and wealthy city. Its name, now forgotten by most, was Hermagor. Commerce was the source of its richness, because from all its territory men, artisans, and adventurers brought to the city all kinds of merchandise to sell there: weapons, ancient books, precious relics, and the rare dragon eggs.

Availability: In stock
Empire's End
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Empire's End

£35.95 £39.95
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You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire\'s End, 2-4 players compete to keep calamity at bay. Empire\'s End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory.

Availability: Out of Stock
High Frontier 4 All -...
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High Frontier 4 All - Module 1: Terawatt & Futures

£11.86 £13.18
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This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.

Availability: Out of Stock
High Frontier 4 All -...
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High Frontier 4 All - Module 2: Colonization

£17.06 £18.95
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This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.

Availability: Out of Stock