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The King is Dead
The King is dead. The kingdom is divided. Three factions - the Scottish, the Welsh, and the English - vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favours them above all other claimants to the throne.
Age of Innovation
Age of Innovation is a standalone game set in the world of Terra Mystica.
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn\'t the same as another.
Gaia
Gaïa is a 2-5 player game in which you create a world, instill life in it, build cities, try to satisfy their needs, and use godly powers to shape the world to your benefit.
Profiteers
Its 1861. The US is wracked by Civil War. Great issues are at stake: Slavery, States Rights, the preservation of the Union
Trinidad Deluxe
1580, South America: a new colony born on the ashes of the previous settlement. The difficulties are many: the natives who try to repel the invader, the laking of resources, the English Corsairs who threaten destruction. Will you succeed in the challenge?
[DAMAGED] Gaia Project
"Explore the galaxy and lead your faction to victory in this thrilling follow-up to Terra Mystica! Terraform neighbouring planets to suit your faction, each of which boasts special skills and abilities in this highly replayable strategy game."
Circadians: Chaos Order
A competitive, confrontational area control game with highly asymmetric Factions. Each Faction has unique Leaders and Attributes, Buildings, and their own personal win condition.
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players.
Human Punishment: The Beginning - Deluxe Upgrade
This Multilingual Deluxe Upgrade is a « quality of life » addon for Human Punishment : The Beginning. Replace the Core Tokens with gorgeous metal core poker chips.
Terra Mystica: Big Box
The Big Box contains the Terra Mystica base game, the Fire & Ice expansion, the Merchants of the Seas expansion, and a Solo mode by Automa Factory. With a box that is only 2.25″ deeper than the base game, Terra Mystica: Big Box is the ultimate package for newcomers and fans of Terra Mystica! Included with the Big Box is a complete storage solution instruction guide to help you organize all the components on the inside.
Gaia Project
"Explore the galaxy and lead your faction to victory in this thrilling follow-up to Terra Mystica! Terraform neighbouring planets to suit your faction, each of which boasts special skills and abilities in this highly replayable strategy game."
Lockup: Breakout
Everyone in Kulbak has heard rumor of secret passages that run beneath the prison. Ages ago, the catacombs carved into these mountains were used to house fallen heroes. Queen Gimnax built a prison over this sacred site during the Great War, enclosing those ghosts and their treasure behind its walls.
Pandemic: On the Brink
"Raise the stakes and increase the challenge in this expansion for Pandemic. Introduces new event cards, new roles, rules for five players and three new challenges as you deal with Virulent Strains, strange Mutations and one player turning against the others as a Bio-Terrorist!"
Catan Accessories: Traders and Barbarians Game Cards
A set of replacement expansion game cards for use with Catan: Traders and Barbarians.
Lockup: A Roll Player Tale
During the Dragul Invasion of Nalos, King Taron’s loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum.
Terra Mystica
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.
Coffee Traders
1970. It is the dawn of a new era – the future of coffee farming is bright!
Anomaly
The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.
Circadians: First Light
We were light years from our home, galaxies away, when we first discovered this ancient celestial body - a planet filled with intriguing, intelligent lifeforms, not too unlike our own. Some built kingdoms below the surface of the green seas, while others controlled the desert-filled plains and cliffs. Among them we found scientists, inventors, farmers, traders and fighters.
HeroQuest: Against The Ogre Horde
In this action-packed HeroQuest expansion, heroes embark on a perilous journey into the hidden society of ogres to stop Zargon\'s influence from corrupting their people. Featuring 7 modernized classic quests, 3 completely original quests, exclusive detailed miniatures, and new innovative gameplay!
HeroQuest: Spirit Queen's Torment Quest Pack
Mysterious arcane forces are interfering with Mentor\'s magic. In this action-packed HeroQuest Prophecy of Telor expansion, return to the rich story of the HeroQuest board game. Traverse through 13 quests to reveal the secrets surrounding the Talisman of Lore and the prophecy of Telor! Though the wizard Melar vanished long ago, it is known that he had been experimenting with vile Dread magic—alas, in his disappearance, all that could be found was the Talisman of Lore.
HeroQuest: Prophecy of Telor Quest
Mysterious arcane forces are interfering with Mentor\'s magic. In this action-packed HeroQuest Prophecy of Telor expansion, return to the rich story of the HeroQuest board game. Traverse through 13 quests to reveal the secrets surrounding the Talisman of Lore and the prophecy of Telor! Though the wizard Melar vanished long ago, it is known that he had been experimenting with vile Dread magic—alas, in his disappearance, all that could be found was the Talisman of Lore.
John Company: Second Edition
In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.
Hegemony: Lead Your Class to Victory – Crisis & Control
You have successfully led your class to victory... but the battle of ideologies is far from over! The old world is in crisis, and the new world struggles to regain control. Now is the time to make a difference!