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Gaia
Gaïa is a 2-5 player game in which you create a world, instill life in it, build cities, try to satisfy their needs, and use godly powers to shape the world to your benefit.
Innovation: Third Edition
This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!
Orléans: Trade & Intrigue
Orléans: Trade & Intrigue is the second large expansion for the award-winning game Orléans.
Pandemic: On the Brink
"Raise the stakes and increase the challenge in this expansion for Pandemic. Introduces new event cards, new roles, rules for five players and three new challenges as you deal with Virulent Strains, strange Mutations and one player turning against the others as a Bio-Terrorist!"
Terra Mystica
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.
Ankh: Gods of Egypt – Pantheon
The Pantheon expansion introduces a whole new set of five Egyptian gods, each bringing their own abilities and warriors to the fight against oblivion. The introduction of each new god into the game not only gives new options to the player who controls them, but also changes the landscape for everyone on the table.
Anomaly
The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it\'s rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students\' positions.
Endeavor: Age of Sail
In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.
Beyond the Sun
Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.
Orléans: The Plague
Mon Dieu, quelle horreur! The inhabitants of Orléans have been hit hard as the plague has come upon them, bringing suffering and misery to the population. There are many dead to mourn, and even the plague doctor can bring only limited relief and hope to the long-suffering inhabitants. The clergy also has little to offer in the way of relief. And so, in the end, everyone is on their own and must try to protect their followers as best they can...
Anno 1800: The Board Game
In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.
Orléans
During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France.
Medieval Realms
Medieval Realms es un eurogame de 2 a 5 jugadores de temática medieval de unos 90 minutos de duración. Con mecánicas de colocación de trabajadores oculta, administración de recursos y subastas.
Evolution: Climate
A stand-alone game where players adapt their species in an ecosystem where the climate can swing between scorching hot and icy cold. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun.