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Calico
A puzzly tile-laying game of quilts and cats where players compete to sew the cosiest quilt as they collect and place patches of different colours and patterns
Cascadia
Take a journey to the Pacific Northwest as you compete to create the most harmonious ecosystem in Cascadia! Turns are simple – select a tile/token set and place each into your expanding ecosystem. Earn points by fulfilling wildlife goals and creating the largest habitat corridors. With variable scoring goals, each game of Cascadia brings a new spatial puzzle to your table!
Azul: Summer Pavilion
The third instalment of the award-winning Azul series introduces wild colours among other new mechanics in a stylish new twist on the beloved abstract original.
Azul: Crystal Mosaic
Azul: Crystal Mosaic contains double-sided player boards, with each board offering new challenges and exciting new strategic opportunities.
Patchwork
Build the most aesthetic (and highest-scoring) patchwork quilt in this clever two-player game! The fewer holes that you leave in your quilt, the better, but more complicated patches are worth more points.
Azul: Stained Glass of Sintra
Azul: Stained Glass of Sintra
Created by Michael Kiesling, Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process. The window panels are double-sided, providing players with a dynamic player board that affords nearly infinite variability!
ZÈRTZ
ZÈRTZ
Sacrifice pieces to your opponent in order to win this counterintuitive game.
Tash-Kalar: Arena of Legends
Tash Kalar: Arena of Legends
Two to four summoners will battle each other and test their skill and strategy in a short but intense battle. By intelligently deploying their minions, they will create magic patterns to summon powerful beings, and then use them to destroy the forces of their opponents or to prepare patterns for the final legendary beings.
LYNGK
LYNGK
It is a synthesis of the 6 games of the GIPF project
It is played with tokens of 5 different colors. During the game, each player must claim 2 colors, with which tokens they will create a network of multiple movements. The goal is to form stacks of 5 different colored tiles.
GIPF
GIPF
This modern game has already become a classic and takes the category of abstract games to a level until recently unknown
In GIPF, two players alternately move their pieces along the crossed lines of the board. It is a challenging strategy game in which whoever manages to beat his opponent with the best tactics wins.
Tsuro: Phoenix Rising
Long ago, a vengeful god stole the stars from the night sky. To illuminate the night, hopeful people sent glowing paper lanterns floating toward the heavens. Out of nowhere, clever magical phoenixes appeared, soaring through the sky. As they flew from lantern to lantern, their enchanted touch changed the lanterns into new stars! The phoenix who can create a constellation of seven new stars will be the champion of a world looking for light!
Tsuro of the Seas
The basic game play of Tsuro of the Seas resembles that of Tom McMurchie\'s Tsuro: Players each have a ship that they want to sail — that is, keep on the game board — as long as possible. Whoever stays on the board the longest wins the game.
Tsuro
A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else\'s, but as the board fills up this becomes harder because there are fewer empty spaces left... and another player\'s tile may also extend your own path in a direction you\'d rather not go. Easy to introduce to new players, Tsuro lasts a mere 15 minutes and actually does work for any number from 2 to 8.
Onitama: Sensei's Path
“Let go of the illusion that your Art is superior, that your studies are complete! Take up the Sensei’s Path, and your path towards the true Art is just beginning.” – the Scroll of Onitama
Onitama
Carved into the crags of the mist-shrouded mountains of ancient Japan lies the Shrine of Onitama. It is a place of enlightenment and skill, a site dedicated to the spirits that guide the Schools of Martial Arts across the land. Masters of these schools hazard the journey to Onitama with their most promising disciples to meet within its hallowed walls and to prove their superiority in battle against the others.
TacTiki Core Box
An innovative board game with a strong memory aspect for two players, recommended for ages 10+ with an average game time of 30 minutes. Tactics and planning are the lifeblood of this game, which will fascinate and attract players from all over the world - all securely packed in a mysterious box!.