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Keystone: North America (Deluxe)
In Keystone: North America, you and your friends will take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills, introduce important Keystone animals, and perform wildlife research to maximize your points.
Wise Guys
Flappers dance the Charleston at fabulous parties fueled by the booze your gang distributes. Schmooze with the politicians as you fund their election campaigns and let the voters know which way to vote, if they know what’s good for them. With enough clout at City Hall, there’s nothing to fear from the law — you can sell booze on the streets and literally get away with murder. In Wise Guys, players control rival gangs, competing to be the most successful ‘alky runners’ in Chicago during the Prohibition.
Dice Theme Park: Deluxe Add-ons
This deluxe add on box takes Dice Theme Park to new heights! Included in this box are 3D monorails miniatures and the inserts for each player count, the innovations mini-expansion which adds new customisation options to your park, and the surprises mini-expansion which adds exciting new attraction tiles and staff skills with new mechanics.
Blood Rage
Take control of Viking clans and battle to gain as much glory as possible before Ragnarok consumes the land! This visually striking game is fast-paced but highly strategic.
Orléans
During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France.
Above and Below
Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they\'ve been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers?
Armata Strigoi: Resurrection
Close to extinction, the Strigoi play their last card, invoking a blasphemous sacrificial rite that will lead to the rebirth of Deus Diabolus Tempter - the Cobra King! Can the Powerwolf prevent the rise of this lethal enemy?
Barrage
Barrage is a resource management and strategic placement game in which players compete to build their majestic dams, raise them to increase their storing capacity of precious water, and deliver all the potential power through pressure tunnels connected to powerhouse energy turbines. Each player represents one of the international companies who are gathering machinaries, innovative patents, and brilliant engineers to claim the best locations to capture and exploit the water power of a contested Alpine region crossed by rivers.
Dice Theme Park
Designed by Daryl Andrews and Adrian Adamescu with lead development by the Dice Hospital co-designer Mike Nudd, Dice Theme Park is the spiritual successor to the smash hit: Dice Hospital!
Cities & Knights: Catan Accessories (Replacement cards)
A set of replacement expansion game cards for use with Catan: Cities & Knights.
Dungeon Lords
Dungeon Lords
In Dungeon Lords, you are an evil dungeonlord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down.
Haithabu
Haithabu
At the end of the early Middle Ages Haithabu was the most important trading center in the North and Baltic Seas area thanks to its central location. Goods of the whole known world were traded at Haithabu: commodities, resources from Scandinavia and luxury goods from the Baltics, Constantinople, Baghdad and Frankish Empire.
Florenza Dice Game
Florenza Dice Game
Do not be deceived by the fact that this is a roll-and-write game: Florenza Dice Game is a fully-fledged resource management game. Not a quick little game, but a deep tricky title however pocket-sized, inexpensive, and with zero set-up time!
Season of Prophecy Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Apocalypse Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Season of Epiphany Pack - Twilight of the Gods
New to Twilight of the Gods, three new Seasons are ready to be revealed for the Age of Revelation!
Seasons are 50-card packs that expand upon the current Age (in this case, Age of Revelations). Each pack includes at least one new Deity card plus new cards for each faction (and a few original base game cards) with enough copies to reach your full deck-building potential.
Concordia Venus: Balearica / Italia
To play Concordia Balearica / Italia you will need Concordia Venus (base game).
Concordia: Balearica in an expansion for Concordia. The expansion includes a map for the Balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera).
Paladin Vs Siren - Mage Wars: Arena
To confront the militaristic power of Ivarium, Paladin forces from Westlock have been dispatched to the East. Meanwhile, the southern coastline roils. The Merren, a reclusive unterwater race, have risen from the deeps, and stormed the coastal cities. Their mysterious Siren Mages have emerged, with a new range of Water, Mind, and song based magics.
Druid Vs Necromancer - Mage Wars: Arena
Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.
Battlegrounds Domination - Mage Wars: Arena
Mages normally settle their differences in the arena. This time-honored tradition of Mage-on-Mage combat has stood for hundreds of years. However, with the discovery of the V’Torrak, many conflicts now occur outside of the arena. Mages actively search for the mysterious V’Tar Orbs, and conflict has spilled out into the world of Etheria itself.
Forcemaster Vs Warlord - Mage Wars: Arena
For too long the orcs and goblins of the Bloodwave have languished to the northwest of Westlock. But now, a Warlord has risen to unite their soldiers, and take the riches of the Heartlands. As the horns of war sound, new heroes have risen to lend their magic to the fight. The mysterious Forcemaster has come to lend her aid against the marching hordes, unveiling previously unknown Mind magics to control the minds and bodies of the attackers!
Orléans: The Plague
Mon Dieu, quelle horreur! The inhabitants of Orléans have been hit hard as the plague has come upon them, bringing suffering and misery to the population. There are many dead to mourn, and even the plague doctor can bring only limited relief and hope to the long-suffering inhabitants. The clergy also has little to offer in the way of relief. And so, in the end, everyone is on their own and must try to protect their followers as best they can...
El Grande
In this award-winning game, players take on the roles of Grandes in medieval Spain. The king\'s power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights in the form of colored cubes) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner.
Big City: 20th Anniversary Jumbo Edition
The original city-building game Big City returns to print in a 20th Anniversary Jumbo Edition with buildings 33% larger than the original game and revised property trading rules.
In Big City, players acquire cards in eight different neighborhoods, then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score, plus bonuses for the buildings surrounding it. Someone must play city hall (scoring no points for themselves) in order for anyone to start placing any structure beyond the simple residences and business.