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Clank!: Catacombs – Underworld
Clank!: Catacombs – Underworld, the second expansion to this deck-building, dungeon-crawling game, sees the thieves going deeper than ever before with special new tiles offering entry to a mysterious new realm.
Super-Skill Pinball: Harley Quinn Ball
Join the infamous Harley Quinn as you hit bumpers, drop targets, gain skill shots, activate the multiball, and play minigames on the backglass! About to lose a ball? You can even "nudge" the table — but be careful not to tilt. Challenge your friends, or play solo to try to beat your high score! The game features four tables inspired by iconic moments and team-ups in Harley\'s history!
Undergrove
For over 300 million years, trees have traded nutrients with fungi in a vast underground network. Scientists continue to make new discoveries about this hidden world.
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins!
Doomtown: Welcome to Deadwood
Welcome to Deadwood is Pine Box Entertainment\'s fifth expansion for Doomtown.
Doomtown: Hell's Coming With Me
“I arrived in the town of Gomorra with a plan. I pulled the strings behind Ivor Hawley’s Fourth Ring Circus. Through Sloane, I controlled a notorious gang of outlaws. My Tumblebleeds turned Gomorra’s streets red with blood. But now the Fourth Ring has dispersed, its tents in tatters. Sloane’s leader is a madman vanished into the Great Maze. My plans for Gomorra thwarted, I turn my attention northward.
Doomtown: Too Tough To Die
Too Tough to Die is the latest expansion for Doomtown. Featuring four copies of 56 new cards, this expansion expands Doomtown to Tombstone, Arizona during legendary conflict between The Cowboys and the Earps. In Death’s domain, tensions are high and the body count is higher. Whose fight will you join in this high-stakes battle for the soul of the town that’s Too Tough to Die?
Doomtown: Out For Blood
It\'s another long, hot summer as the Doomtown saga continues in Tombstone, Arizona. Tempers boil over. Seedy glares lead to brawls. Fistfights lead to gunfights between the Outlaws and Law Dogs. And both sides are out for blood.
Horseless Carriage
"This year, we want the best, or nothing at all. We don\'t want tradition. We want to live in the present and the only history that is worth a tinker\'s damn is the history we make today."
Fresh Fruits
Aunt Helga has sent you shopping with one command at the forefront: Buy the juiciest fruits!
But it won\'t be easy to bring them home in one piece as the heavy fruits must not be placed on top of the lighter ones — and of course you should buy exactly the fruits that Aunt Helga would like to have. Your challenge in Fresh Fruits is to pack your basket in just the right way with all the required fruits so that nothing is crushed and no juice is spilled. Whoever fulfills the most requirements will score best and win.
Fabula Rasa: Horror
In Fabula Rasa, players take turns telling a constantly changing story as is typical of oral traditions.
The motifs on the cards provide visual bullet points for people, objects, and locations that are central to the action, things that must be remembered in the correct order, with cards disappearing and new ones being added each round. Those who, as a narrator, manage to present their version of the story without errors will be rewarded accordingly.
Fabula Rasa: Crime
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Fabula Rasa Seemannsgarn
In Fabula Rasa, the players take turns telling a constantly changing story, as is typical of oral tradition. The motifs on the maps provide visual cues for central persons, objects and locations of the story, which must be remembered in the correct order. Creative and challenging to the memory is the fact that in each round, cards disappear and new ones are added. Those who succeed as storytellers in presenting their version of the story without mistakes are rewarded accordingly.
Dreadnought Upgrade Pack: Dune Imperium Rise of Ix
Enhance your Dune: Imperium play with the Rise of Ix Dreadnought Upgrade pack
Marvel: Damage Control
In Damage Control, each player leads a rival cleanup crew tasked to finding and securing the dangerous artifacts and technologies buried in the rubble. Represented by a pile of scattered, mostly facedown cards, each rubble card represents a powerful item. Notable relics include Doc Ock’s severed tentacles, damaged Ultron Drones, Terrigen Crystals, and more!
Dune: Imperium - Immortality
The Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas?
Dune Imperium: Deluxe Upgrade Pack
Enhance your Dune: Imperium experience with the Deluxe Upgrade Pack! This cosmetic expansion upgrades the components of the base game for a more immersive experience
Tramways: Adelaide / Shanghai
Tramways: Adelaide / Shanghai includes one large, 42cm × 60cm, 2-sided gameboard, folded into 4 sections, with a map of the Adelaide of the 1920s on one side, and a map of Shanghai on the other side. It also includes a A4 rulesheet that explains the rules differences, and the peculiarities of each map.
Tramways: Paris / New York
A mounted board with the rules A4 in English and French. Bridges and Fly boats to stay happy in two of the nicest city in the world!
Clinic Deluxe Edition - The Extension
Clinic Deluxe Edition The Extension
The brand newest CliniC: Deluxe Edition the Extension contains all expansions (at least 12 expansions) already released in the medical dossier #1, medical dossier #2 and medical dossier #3, with new rules, new components, new lay outs and new tiles with new graphics and illustrations from Ian O\'Toole.
—description from the publishe
Clinic: Deluxe Edition – 3rd Extension
Clinic: Deluxe Edition – 3rd Extension adds 12 expansions and 3 related variants to Clinic: Deluxe Edition
Clinic: Deluxe Edition
Clinic: Deluxe Edition
Your Town Center is flourishing, but as the city grows, the need for emergency medical care grows with it. Fortunately, you and your business partners have the wherewithal to build a clinic to help those in need of more than first aid.
Clash of Cultures: Monumental Edition
Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.
Merlin's Beast Hunt
Most know of the tournaments of knights hosted by Arthur, but only a few know of Merlin’s Beast Hunt tournament! Held on a remote isle, mages use magical seeds and their own sorcery to create fences of natural elements to enclose and capture various beasts.
DiceBot MegaFun
In the future, robots battle it out to the amusement of humans. Players are the robots who must reach into the junkyard to grab dice displaying various parts and place them on their robot sheet. Each player places 6 parts dice onto their sheet – 5 in the body area and one in the head.