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Risk 2210 AD
Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds.
Halls of Hegra
From an abandoned mountain fortress you command a group of Norwegian volunteers fighting numerically superior German forces in the early days of WW2.
Frostpunk: The Board Game - Timber City Expansion
A set of 80 wooden meeples representing buildings (15 mm thickness, varied height and width), containing 18 large buildings (12 different shapes) and 62 small buildings (23 different shapes), to be placed on cardboard buildings tiles from the Core Game.
Frostpunk: The Board Game - Dreadnought Miniature
Contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Resources Expansion
Contains 98 plastic miniatures. It is a set of beautiful plastic resources that match other plastic components in scale. It simply enhances the overall impression you will get if you play with the Miniatures expansion. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Frostpunk: The Board Game - Miniatures Expansion
Contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk\'s last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.
Cartaventura Oklahoma
Third exciting instalment in the Cartaventura series!
Small box, big adventure!
Cartaventura Lhassa
LHASSA Spring 1916. You are a war journalist, and you have just fled the hell of the trenches. Traumatised by your experiences you travel to gentler climes as a reporter. Captivated by a book of Alexandra David-Neel\'s about the Buddhism they practise in the East, you decide that your journey will follow hers. Sri Lanka, India, Tibet... who knows, maybe you will even be able to enlighten your readers about the mysterious city of Lhasa. Discover a region of the world which flickers between colonial realities and eastern wisdom...
Cartaventura Vinland
Each scenario transports you into different eras, to discover famous personalities. Experience a new kind of adventure, according to your own choices, your own desires, your own instincts. Cartaventura presents you with simple but original gameplay, allowing you to make a unique experience out of each and every scenario In the first volume we play a journalist following Alexandra David-Neel on her way to Tibet. In the second we play the son of Eric the Red. The 3rd one will follow the first black sheriff in the US. Developed in partnership with historians/specialist for each adventure. Includes a 6 pages historic minibooklet.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
A Game of Thrones: The Board Game – Mother of Dragons
Cross the Narrow Sea with the Mother of Dragons expansion for A Game of Thrones: The Board Game! Clawing their way into power, this expansion includes a side board of the Free Cities of Essos and an overlay of the Eyrie, as well as new characters and mechanics to bring House Targaryen and House Arryn into the fray. As you make your claim to the Iron Throne, you can call other Houses to your cause with the new vassal mechanic, or even ask for aid from the Iron Bank of Braavos. But be cautious, for the Iron Bank will have its due, and if your campaign proves to be a poor investment, the money lenders\' retribution will be swift.
Paleo: A New Beginning
New adventures await in Paleo: A New Beginning
A year has passed since the release of Paleo, but in the world of the game several thousand years have passed. We\'ve tried to settle, but nothing is as peaceful as it might seem. New dangers and tasks await us, but with a little skill and new tools we can manage to settle down.
A Game of Thrones: The Board Game
In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!
Twilight Struggle: Deluxe Edition
On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War\'s most tangible symbol -- the Berlin Wall -- was relegated to the ash heap of history. Unlike the 20th Century\'s other great conflict, the Cold War did not end in an explosion of neutrons, but rather, an explosion of human freedom and optimism. We had avoided what many thought inevitable -- the destruction of mankind through armed conflict between the Soviet Union and the United States. Overnight, the face of Europe had changed. Suddenly, all things were possible.
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Frostpunk: The Board Game - Frostlander Expansion
Contains a set of new game cards that increases replayability. It also adds a new (hardest) difficulty level to the game. Exclusive set of wooden pawns included in the expansion improves the aesthetics of the game.
Burgle Bros
Burgle Bros. is a cooperative game for 1-4 players. Players are unique members of a crew trying to pull off a robbery of a highly secure building — without getting caught. The building has three floors (4x4 tiles), each with its own safe to crack. Players start on the first floor and have to escape to their helicopter waiting on the roof.
Dune: Board Game - Special Edition
Let the spice flow! The beloved strategy game set in the incredible world of Frank Herbert\'s DUNE returns in an updated edition. Who will gain control of the planet that is home to the only source of the most valuable substance in the known universe? This special edition includes three exclusive miniatures: the Storm, the Worm and the Atomic Explosion.
Paleo
Return to the stone age in this cooperative adventure! Form a tribe and work together to explore your surroundings and bolster your chances of survival.
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Dune: Board Game
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe.