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  • Mechanism: Bias
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Mythwind: Friends and Family
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Mythwind: Friends and Family

£23.76 £27.95
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Expand your games of Mythwind with this cozy expansion! The Friends & Family expansion introduces you to the varied townsfolk of the grown village in Mythwind. Complete quests, discover town secrets and even get married!

Availability: Last items in stock
Mythwind: Winds Of Magic
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Mythwind: Winds Of Magic

£11.86 £13.95
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The Winds of Magic expansion adds more ways to interact with the weather deck in Mythwind. You will find this interaction present in the new buildings, event cards and adventure cards.

The self-contained stories in the event and adventure cards seamlessly integrate with their respective decks. In addition, five new buildings can now be constructed, some of them providing a new type of action not included in the core box.

Availability: Last items in stock
Mythwind
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Mythwind

£73.91 £86.95
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Mythwind is a cooperative & solo "cozy" board game with unique characters, magical sprites, engaging story and an unending adventure.

During the game, the characters are working together to establish and build a new town in the magical Mythwind Valley. They work to achieve various goals by constructing buildings within the town, adventuring throughout the region, navigating relationships with the mysterious sprites who inhabit the valley, and developing their character-specific professions.

Availability: In stock
Cosmic Encounter
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Cosmic Encounter

£59.46 £69.95
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In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp.

Availability: In stock
Windmill Valley
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Windmill Valley

£46.53 £57.45
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It’s the late 19th century, and more than 9000 windmills dot the landscape of the Netherlands, some of them purpose-built to dry the lowlands, called polders. In the polders between these windmills are fields filled with colorful tulips—the flower that once was a part of the turbulent history of the first financial bubble but is now simply a quintessential part of the Dutch landscape, especially on the famous Bloemen Route (or “Flower Route”).

Availability: In stock
One Card Wonder
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One Card Wonder

£27.86 £30.95
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One Card Wonder is a family game of collecting resources and racing to complete a wonder that will be the envy of the world! Designer Nat Levan, who also designed New Bedford and Nantucket, has created a fast-paced, asymetrical resource collection game where you can learn about these true wonders while competing to build Supports and deploy influential Leaders as you collect the resources you need to achieve your wondrous goal. 

Availability: In stock
Werewolves Big Box
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Werewolves Big Box

£14.96 £19.95
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In the Werewolves Big Box, you’ll find that the night is filled with lurking creatures who have come to make mischief: not only must you keep watch for werewolves, but also vampires! Can the villagers unmask the monsters hiding in their midst, and banish them all before the final victim falls?

Availability: In stock
Anunnaki: Dawn Of The Gods
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Anunnaki: Dawn Of The Gods

£79.96 £99.95
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Your ancient alien civilization is leaving its dying planet in search of a new homeland. The promised land is represented by Gaia, which is home to the magnificent human civilization of Atlantis. But beware, other Houses (factions) of your civilization also have the same goal and only one will be able to dominate Gaia!

Availability: In stock
Dom Pierre
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Dom Pierre

£38.21 £44.95
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The game is played in rounds, each round consisting of one action turn for each player starting with the first player and continuing clockwise.

Availability: In stock
Last Light: Infinity
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Last Light: Infinity

£47.96 £59.95
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New challengers have arrived to squabble over the last star in the known universe!

INFINITY adds 10 new aliens to Last Light and adds components to bring the game up to eight players while keeping the same speed of gameplay!

Availability: In stock
Last Light
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Last Light

£63.96 £79.95
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Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe. Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive. 

Availability: In stock
John Company: Second Edition
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John Company: Second Edition

£93.46 £109.95
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In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

Availability: In stock
Slyville: Jester's Gambit
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Slyville: Jester's Gambit

£10.47 £14.95
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Jester’s Gambit, the first expansion for Slyville, introduces two new types of cards: Events and Hidden Agendas, to spice up the struggle of the guild leaders in the slyest of all medieval cities! In fact, medieval cities were home to very different types of people, not only pious monks, humble scholars, and trustworthy merchants, but also those who are mischievous, cunning, and dishonest.

Availability: Last items in stock
Wise Guys
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Wise Guys

£24.98 £49.95
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Flappers dance the Charleston at fabulous parties fueled by the booze your gang distributes. Schmooze with the politicians as you fund their election campaigns and let the voters know which way to vote, if they know what’s good for them. With enough clout at City Hall, there’s nothing to fear from the law — you can sell booze on the streets and literally get away with murder. In Wise Guys, players control rival gangs, competing to be the most successful ‘alky runners’ in Chicago during the Prohibition.

Availability: In stock
Werewolves: Night of the...
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Werewolves: Night of the Vampires

£12.36 £15.45
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Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. 

Availability: In stock
Imperial Settlers: Empires...
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Imperial Settlers: Empires of the North – Wrath of the Lighthouse

£30.06 £34.95
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Empires of the North: The Wrath of the Lighthouse is a story-driven solo campaign for the award-winning engine-building card game: Empires of the North.

The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.

Availability: Last items in stock
Bohnanza
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Bohnanza

£8.96 £9.95
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Bohnanza is the first in the Bohnanza family of games. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields (sets) of these beans and then harvesting them. To help players match their cards up, the game features extensive trading and deal making.

Availability: In stock
Quest
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Quest

£16.36 £19.95
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In Quest, all will show their true colors as Good and Evil struggle for the future of civilization. Hidden amongst King Arthur’s loyal servants are Mordred’s unscrupulous minions. These forces of Evil are few in number, but if they go unknown, they can sabotage Arthur’s great quests.

Availability: In stock
Slyville
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Slyville

£17.97 £29.95
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Medieval cities were home to very different types of people. Not only pious monks, humble scholars and trustworthy merchants, but also those mischievous, cunning and dishonest. In Slyville, a board game of bluff and deceit, you become one of the latter kind. As head of a guild operating in one of the world\'s major trade and cultural centers of the Middle Ages, you will be sending your trusted right-hand men to various districts of the city to find trade bargains, make deals, and provide the organization with more power and wealth — not always in a way that is completely legal, but for sure fun and entertaining!

Availability: Last items in stock