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War of the 3 Sanchos 1065-67
In War of the 3 Sanchos 1065-67, the fourth game in the Pocket Campaigns series, you are one of three King Sanchos, fighting for control of castles and towers across Castilla, Navarra, and Aragón. The game is designed for 1-3 players.
Three Sisters
Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away.
Roar and Write
Roar and Write is a competitive press-your-luck game about impressing different council members on the selection committee, garnering favor throughout the five kingdoms, and completing your own personal objectives to rise to the top of the selection committee’s choices for the new ruler of the Animal Kingdoms.
Long Shot: The Dice Game
This is your ticket to the track!
In Long Shot: The Dice Game, you and up to seven other players will strategize and push your luck as the action unfolds in a tense race of eight horses. During the game you buy horses, place bets, influence race movement, and utilize special abilities. The roll of the dice determines which horses move and the options available each turn, so be ready to adapt your plans. Once three horses cross the finish line, earnings are totaled. While there are many ways to earn money during a horse race, only the player that makes the most money will be declared the winner. Will you play it safe, or risk it big on a long shot?
Metal Dice - Oathsworn: Into The Deepwood
4 Custom Heavy Metal Health Dice. The heavy weight in your hands, the clank of metal on metal just makes them feel awesome.
Secret Box 2nd Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content. The box may look the same as the one from our 1st Campaign, but what\'s inside is very different (though still non-gameplay related).
Premium Dice Set - Oathsworn: Into The Deepwood
There is nothing like grabbing a fist full of dice and rolling for fate, fortune and favor. For everyone who is into rolling the bones, we have a special set in this campaign. 28 large 16mm premium might dice made from resin in an amberlight finish. Amber plays a key part in the survival of the human settlements and contains many mysteries that can be delved in the story. With that in mind we wanted to embody the feeling of amber in the might dice and so using custom effects created the amberlight finish. If you fancy upping your game another notch, this set provdies enough dice to replace the standard might dice in the game.
Pouch Pack - Oathsworn: Into The Deepwood
When you return from a fresh kill there\'s nothing quite like the feel of a heavy coin pouch being thrown to your waiting palm. With the pouch pack upgrade you get to live the fantasy moment for real.
Secret Box 1st Edition - Oathsworn: Into The Deepwood
Large 150x150x110mm Secret Box with unknown content (non-gameplay related).
Includes:
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Map Pack - Oathsworn: Into The Deepwood
4 large city maps + 2 unlocked stretch goals by award winning cartographer Francesca Baerald on high quality textured paper.
Comes with a spoiler warning on the tube stating that "The maps in this pack contain major spoilers. If you wish to preserve the mysteries of the game, DO NOT OPEN.
Metal Coins - Oathsworn: Into The Deepwood
Metal coins for Oathsworn: Into the Deepwood in values 1, 5, 10, & 20.
Replaces the cardboard coins that come in the basic edition of Oathsworn.
Armory Box - Oathsworn: Into The Deepwood
The Armory is a cosmetic weapon pack for Oathsworn: Into the Deepwood.
With the push fit design of the Oathsworn Player Characters you are able to easily reflect your card weapon choice on your miniature which you have on the map.
It cointains more than 47 HIPS Plastic weapons.
Terrain Box - Oathsworn: Into The Deepwood
3D Terrain Pack for Oathsworn: Into the Deepwood.
Replaces the cardboard Obstacles that come in in the basic edition of Oathsworn.
Cointains 5 trees (185 mm tall), 6 walls (30mm tall) & 2 house buildings (135mm tall).
Mystery Chest 1+2 - Oathsworn: Into The Deepwood
During the campaign play, you will reveal the mysteries which it has to offer.
It contains big and small Miniatures in more then 20 Mystery Boxes plus Envelopes.
Sub Terra II: Typhaon Wakes
In the Typhaon Wakes expansion for Sub Terra II, players are introduced to three new types of guardian to contend with in their quest to extract the mysterious artifact.
Volatile guardians that can explode and cause massive damage, ranged guardians that can attack from afar, and the eternal guardian, who will not rest until you are gone from the temple.
Sub Terra II: Arima's Light Expansion
The Arima\'s Light expansion for Sub Terra II introduces 5 new characters for explorers to play as, the Magician, the Escape Artist, the Fortune Teller, the Strongman, and the Beastmaster (who also comes with a hound!). Along with these new unusual and intriguing characters Arima\'s light introduces a \'prequel\' game mode where an original cast of characters attempt to lock away the evil magic of Typhaon, the volcanic spirit.
Sub Terra II: Inferno's Edge
Sub Terra II: Inferno\'s Edge is a cooperative adventure board game. You and up to five friends must explore a tile-based volcano temple to steal a legendary artifact. To get it, you must find the path to the inner sanctum, unlock the secrets within, then escape the way you came.
Terraforming Mars: The Dice Game
Terraforming Mars: The Dice Game is a card-driven dice game in which players use special dice to develop their corporations and terraform Mars into a new home for humanity. The dice represent resources that players spend to play cards and perform other actions. During the game, you increase your production of dice, terraform, place cities and greenery tiles on the board, and gain various bonuses. Each turn, you either produce new dice (Production Turn) or perform actions (Action Turn).
Queen By Midnight
The Midnight Queen is dead… As her kingdom weeps, the Queen’s dying command was to invoke the Rule By Midnight: a trial of combat and guile, where the Princesses of the Twelve Lands meet in secret to battle and scheme against one another. At the stroke of midnight, the most powerful Princess left standing will be crowned the new Midnight Queen!
HeroQuest: Rise of the Dread Moon Quest Pack
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
Hostage Negotiator: Crime Wave
In Hostage Negotiator: Crime Wave — a standalone expansion to the solitaire game Hostage Negotiator — each turn represents a conversation between you and a hostage taker. You play cards and roll dice to increase conversation points, decrease the threat level, and release hostages.
Tiny Epic Pirates: Player Mat Sets (Pack of 4)
Tiny Epic Pirates Player Mat Sets (Pack of 4)
Solar Sphere: Expansions Box
The Solar Sphere Expansions box contains the White Dwarf and Corporation Robots modules, and additional components to support a fifth player.
Solar Sphere
The human race has exhausted all the energy available on planet Earth. If they are to advance into an intergalactic civilisation they must harness the power of a solar system. They must build a dyson sphere.