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Coatl

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Build the most beautiful and valuable serpents!

The appointment of a new AZTEC High Priest is imminent. To prove your merit, engage in a race to construct the most prestigious Coatl to win favour of the gods in this hiss-toric AZTEC themed game.

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Build the most beautiful and valuable serpents!

The appointment of a new AZTEC High Priest is imminent. To prove your merit, engage in a race to construct the most prestigious Coatl to win favour of the gods in this hiss-toric AZTEC themed game.

Carve the most intricate and elegant Coatl (a feathered snake) sculptures to emerge victorious!

What’s in the box?

  • 54 Prophecy cards
  • 15 temple cards
  • One supply board
  • Four player boards
  • Three supply boards
  • 12 sacrifice tokens
  • One first player marker

How to play

Players create Coatl’s by connecting head, body and tail pieces that satisfy the requirements of the prophecy cards they wish to fulfil. The more prophecy cards a Coatl fulfils the more pristiege points you earn!

Score the most prestige points to win!

On your turn you perform three actions;

Take Coatl pieces – choose one space of the supply board and add its contents to your player board. Each space on a player board can hold exactly one Coatl piece.

Choose prophecy cards – choose one or more prophecy cards from those in the supply and/or from the top of your prophecy deck and add these cards to your hand. Once you have finished your turn, reveal prophecy cards from the deck to refil the face up supply to six cards.

Assemble your Coatl – use your collected pieces to create a new Coatl and/or add to existing ones. You can then use these Coatl to fulfil Prophecy cards. To complete a Coatl you must have one head, one tail and at least one body part.

The game ends when a player completes their 3rd Coatl or if there are no body segments remaining in the supply.

Use the scoring guidelines to add up your prestige points, the player with the most points is the winner.

SynapsesG-COATL

Data sheet

Minimum players
1
Maximum players
4
Average game length
60 min
Easy Transport
No
Language
English
Difficulty level
Easy
Mechanism
Contracts
Hand Management
Pattern Building
Category
Abstract Strategy
Puzzle

Specific References

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