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War of the Ring: The Card Game - Free Peoples Card Box and Sleeves
War of the Ring: Second Edition – Card Box and Sleeves (Witch-King Version)
Arcs: Leaders & Lore Pack
Explore unique, tricky strategies in the Arcs base game with new Leaders, and add wild twists to both the Arcs base and campaign games with new Lore.
—description form the publisher
Initially known as the "More to Explore Pack" during the Kickstarter campaign.
Arcs: The Blighted Reach Expansion
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy.
Arcs
Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.
Cuba: The Splendid Little War
Cuba: The Splendid Little War, from designer Javier Garcia de Gabiola, is a two-player simulation of the third War of Cuban Independence, which lasted from 1895 to 1898. (This was the last of the three liberation wars fought between Cuba and Spain; the previous wars were the Ten Years\' War (1868-1878) and the Little War (1879-1880). One player controls the forces of the Spanish colonial government, fighting to retain Cuba; the other player controls the Cuban rebels fighting for their independence.
Invasion: Free State
INVASION: Free State is a competitive urban tactical combat board game for 2 to 4 players. In each mission, Alien and Resistance factions conduct combat against each other in a desolate district of Annapolis suburbs.
INVASION: Free State is inspired by such classic computer games as X-COM: UFO Defense and Laser Squad.
SIMULTANEOUS PROGRAMMING: Anticipate and outmaneuver your enemy
TEAM VS TEAM: Play with up to two players per side
COVER SYSTEM: Use them or die in the open
MODULAR BOARD: Each mission uses a randomized map every time
Join the fight for the Free State in 2020!
España 1936
ESPAÑA 1936 is a game of historical simulation that recreates the facts occurred during the Spanish Civil War (1936-39).
It is played on a board depicting Spain and divided in connected zones, with counters at operational level. It has cards to develop the events of the war and to modify decisive battles. It does not have any CRT, and the combats are simple but real for the conflict. The turn and the combats are alternative, which creates a great interaction between the players. Thought for beginners and experts alike.
Risk 2210 AD
Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds.
Axis And Allies: Guadalcanal
A sweeping conflict in the South Pacific where naval might leads to air superiority. Axis and Allies: Guadalcanal challenges you to control sea zones and island groups while managing troop and supply transport and directing land, sea, and air forces in one of the decisive campaigns of the Second World War\'s Pacific Theater.
Santa Cruz 1797
A small card driven block game about the night battle of Santa Cruz de Tenerife in 1797.
Age of Muskets Volume I: Tomb for an Empire
Age of Muskets is a rule set that covers the campaigns from the late XVII century to the first half of the XIX. It emphasizes Command and Control as well as the uncertainty and friction of any military operation. Players take command of an army of the period, represented by their headquarters, and control their attached units, their men and equipment. The purpose is to re-create all the relevant factors of war at the operational level in the pre-industrial age.
Dune: Adventures in the Imperium - Player's Journal
Even as this thought flicked through her mind, she was bending to seek out the hidden message. It had to be there. The visible note contained the code phrase every Bene Gesserit not bound by a School Injunction was required to give another Bene Gesserit when conditions demanded it: "On that path lies danger."
Unmatched Marvel: For King and Country
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you\'ve mastered one set, new heroes arrive to provide all new match-ups.
Unmatched: For King and Country features three characters from the Marvel comics universe: Black Widow, Black Panther, and Winter Soldier.
War of the Ring: The Card Game - Free Peoples Custom Sleeves
War of the Ring The Card Game - 60 Free Peoples Custom Sleeves (63 x 88 mm) are a new accessory for our new War of the Ring - The Card Game, and they feature the wonderful art created for the Free Peoples cards.
War of the Ring: The Card Game - Free Peoples Card Box and Sleeves
War of the Ring The Card Game - Free Peoples Card Box and Sleeves is the new addition to our new War of the Ring - The Card Game, and it features wonderful art created for the Free Peoples cards, including the Free Peoples logo by Francesco Mattioli, the iconic "Doors of Durin" art by John Howe, and the “Phial of Galadriel” illustration by Domenico Cava.
Unmatched Marvel: Teen Spirit
Unmatched: Teen Spirit features four characters from the Marvel comics universe: Ms. Marvel, Squirrel Girl, and the team of Cloak and Dagger.
War of the Ring: Second Edition – Card Box and Sleeves (Witch-King Version)
This new addition to our popular War of the Ring™ Card Box series features a new character art, with an impressive portrait of the Witch-king of Angmar and the symbol of the Shadow Armies.
Tiny Epic Kingdoms (2nd Edition)
You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there\'s not enough room for everyone to succeed.
Unmatched: Redemption Row
Marvels most tortured heroes… step into Redemption Row.
A battle between unlikely heroes Moon Knight, Ghost Rider and Luke Cage has broken out on the Raft! Duel it out with these brilliant Marvel characters as you seek the ultimate prize…redemption. Pack punches on titanium, rain hellfire and bring multiple identities in a fight to the bitter end.
Unmatched: Hell's Kitchen
Welcome to hell itself in this Marvel episode of the Unmatched Series.
A battle to the bitter end has broken out in Hell’s Kitchen between iconic Marvel masters; Daredevil, Bullseye and Elektra. It’s time to settle the score, but remember… in battle there are no equals!
Diplomacy
A game of negotiation, cunning, and deceit. Through making deals and forming alliances, you\'ll expand your empire over pre-World War I Europe. You\'ll have to watch your back as you make and break deals, un-hatch traitorous plots, negotiate, and outwit others to gain dominance of the continent.
This is the 2022 edition
Caribbean
The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea. They are ready to pillage the rich ports or to rob the booty from other ships. The sea is divided into spaces. Each player has three safe havens marked in his color on the board.
Viking Age Expansion - 878 Vikings: Invasions of England
The “Viking Age Expansion” adds several new scenarios, game components mechanics, and victory conditions to the 878 Vikings game, such as Christian Churches, Pagan Relics, Viking Settlements, Holy Places, and much more!
Root - A Game of Woodland Might & Right
Root A Game of Woodland Might & Right
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the \'Riverfolk\' expansion) players battle for control of a vast wilderness.
War of the Ring: Kings of Middle-Earth
Years before the War of the Ring, the Dark Lord Sauron tried to bend the will of the kings and rulers of the Free Peoples with subtle machinations. His goal was to turn them into powerless puppets, or at least to weaken them in preparation of his plans for conquest. When the war came, they fought the Dark Lord valiantly, but for some of them the weakness that Sauron nurtured proved almost fatal.