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Risk 2210 AD
Risk 2210 A.D. is yet another entry in the long series of Risk variants. Set in the not-so-distant future, battles are now fought by machines of destruction, known as MODs, for short. Human commanders still lead these mechanized troops, but these commanders each have special powers and abilities. These come into play via the use of Command cards, which add a new dimension to the game. Now the battle is not just for the continents, but the sea and moon are also battlegrounds.
Dune: Adventures in the Imperium - Player's Journal
Even as this thought flicked through her mind, she was bending to seek out the hidden message. It had to be there. The visible note contained the code phrase every Bene Gesserit not bound by a School Injunction was required to give another Bene Gesserit when conditions demanded it: "On that path lies danger."
Dreadnought Upgrade Pack: Dune Imperium Rise of Ix
Enhance your Dune: Imperium play with the Rise of Ix Dreadnought Upgrade pack
New Eden
It\'s the year 2442, and Earth is facing complete destruction. The sea level is irrevocably rising, and the vast depths of the ocean now lie above the former land areas. Inspired by Jules Verne\'s visions and equipped with the latest technology, a deep sea city — "New Eden" — is being built, with the main dome standing on a "White Smoker", a spring at the bottom of the sea from which hot water flows at up to 300 °C.
007 – SPECTRE Board Game
A competitive game for 2 to 4 players who take on the roles of iconic James Bond villains. Each player competes with each other to become SPECTRE’s Number 1. No matter how hard they try, 007 is always there, waiting to disrupt their plans and reveal their secrets.
Dune: Adventures in the Imperium - Agents of Dune Box Set
Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the eyes of the entire Imperium watching your every move, can you retain control of Arrakis?
Dune: Imperium - Immortality
The Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas?
Dune: Choam & Richese
This expansion adds both CHOAM (Combine Honnete Ober Advancer Mercantiles) and House Richese. These are two NEW factions, who have their own special rules and abilities that you can use as two of the six player factions in a game!
Dune Imperium: Deluxe Upgrade Pack
Enhance your Dune: Imperium experience with the Deluxe Upgrade Pack! This cosmetic expansion upgrades the components of the base game for a more immersive experience
Dune: A Game of Conquest and Diplomacy
In Dune, you will take control of one of the four great factions—House Atreides, House Harkonnen, the Fremen, and the Imperium—all vying to control the most valuable resource in the universe: melange, the mysterious spice only found at great cost on the planet Dune. Ship your forces to Dune, harvest spice, seize control of strongholds, and destroy your enemies. Who will control Dune? You decide!
Abyss
Jockey for the throne of an evocative underwater city in this game of development, combination and collection. Recruit allies and influential Lords of the Abyss then prosper with cunning and clever timing!
Numenera Starter Set
Explore the vast, fascinating, and unique setting of Numenera—the Ninth World. Gather your friends, open this box, and begin playing right away! The game is easy to learn and fun to play. Whether you’re new to Numenera or new to roleplaying games, this box has everything you need to get started.
High Frontier 4 All - Module 1: Terawatt & Futures
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
High Frontier 4 All - Module 2: Colonization
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
Dune: Imperium - Uprising
In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle!
High Frontier 4 All
This is the 4th ed of Phil Eklund\'s signature game High Frontier. It started with Rocket Flight (1999), a game with the vision to let "Each player start as a spacefaring company in the year 2020 trying to make a profit in trade and technology development." Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future.
High Frontier 4 All - 6th Player Add On
All the components needed to play the High Frontier 4 All core game, module 1, and module 2 as a 6-player game.
Dune: Board Game - Special Edition
Let the spice flow! The beloved strategy game set in the incredible world of Frank Herbert\'s DUNE returns in an updated edition. Who will gain control of the planet that is home to the only source of the most valuable substance in the known universe? This special edition includes three exclusive miniatures: the Storm, the Worm and the Atomic Explosion.
Dune Game Mat
Conquer Arrakis with this deluxe collector\'s game mat (36\' x 24\') for Dune, A Game of Conquest, Diplomacy & Betrayal. Scaled up 135% for maximum visibility, the Dune Game Mat is accompanied by Sandworm, Storm and Family Atomics special edition miniatures.
Dune: Board Game
Imagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe.
Dune: Ixians & Tleilaxu
This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame.
Theilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated because of their useful genetic engineering superiority. Although underestimated and loathed by others, they hoped to someday dominate all.